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Metroid may not seem like a horror game, but its eerie, unsettling music creates an atmosphere of fear like few games of its time.
Collecting items is the lifeblood of adventure games, but The Uninvited finds a clever way to use this against players to spread uncertainty and fear.
Collecting items is the lifeblood of adventure games, but The Uninvited finds a clever way to use this against players to spread uncertainty.
Predictability is the enemy of fear, but Clock Tower shows how a little randomization and chaos can keep players unsettled every time they play.
Need a Friday the 13th fix while the legal battles wage on? The NES entry offers some varied, incredible tension that’s impressive for a game of its time.
Monster Party is nonstop lineup of bloody, sickening, and ridiculous bosses, making for endless horror surprises as you fight your way through it.
The delayed strike of Castlevania’s whip may seem aggravating, but it turns out to be vital in creating fear in this early horror title.