Farewell to Wes - Guest Blog: Daniel Knauf - Dread Central
Connect with us

News

Farewell to Wes – Guest Blog: Daniel Knauf

Published

on

Wes Craven

Just prior to his passing, I had the honor of collaborating with Wes on what will likely be his final and most defining work yet, “Sleepers.” To the end, he was always enthusiastic, brimming with brilliant ideas and quick to provide support and motivation for me to push the outside of whatever envelope we confronted, urging me to plumb dark depths into which I never would have ventured without his steady, confident vision and navigation.

It was he, in fact, who gave me the single most important word of writing advice I’ve ever received: “Don’t go bigger, Daniel; go deeper!

His loss is devastating, but it is mitigated by his astonishing legacy of brilliant material and — even more importantly — unforgettable characters.

And such characters!

For almost a century, the archetypes of “The Monster” – Frankenstein, Dracula, Mr. Hyde (The Wolfman) and Cthulu held reign – until Craven’s brash introduction of the first (and thus far only) addition to the unholy four: the deliciously original Freddy Krueger. For this achievement alone, Wes Craven deserves an honored place in the horror pantheon alongside Shelley, Stoker, Stephenson and H. P. Lovecraft (indeed, on our upcoming series, “Sleepers,” Wes and I were heavily paying homage to the latter).

As a man, Wes was unfailingly kind, erudite, clever and graced with a gentle sense of wicked-dark humor that inevitably bled into seminal horror masterworks such as A Nightmare on Elm Street, The Hills Have Eyes, Scream and The People Under the Stairs. He was not only the consummate artist, but a gifted educator; he not only delighted fans, but inspired countless artists who have grown up under his influence or, like me, have been privileged to actually work with him.

Even when his health was fragile, Wes faced life with unfailing strength, courage and a joy that I can only pray to emulate.

I will never forget him, and while exercising my craft, I will no doubt regularly ask myself, “What would Wes do?” (bumper sticker: WWWD) as I continue my own creative journey with future projects.

That no one should sleep so peacefully as the Bringer of Nightmares…

— Daniel Knauf (Creator, “CARNIVÀLE”; Producer, “THE BLACKLIST”)

Wes Craven

With the tragic passing of Wes Craven, literally everyone in the industry has been reeling and expressing love for the man and his work. Several people have been writing in to Dread Central to ask if it would be cool to post their thoughts. So this Farewell to Wes feature will be their opportunity to share their feelings and their thoughts with you, the horror community.

Some will be long, some will be short, but all are important and will be featured with love and caring. It’s our honor to be able to do this for the man who gave us so very much.

Comments

Continue Reading
Advertisement
Comments

News

Castlevania: Grimoire of Souls Announced for iOS

Published

on

There’s a new Castlevania game coming our way, and whilst you might be a little disappointing that it’s not a fully fledged console release, you’ll be glad to know that it’s not a Pachinko either. It’s actually an iOS game by the name Castlevania: Grimoire of Souls, and it takes the series back to its classic 2D roots.

Dracula, who has been a staple of Castlevania since day one, probably won’t be showing up in Grimoire of Souls, as the game takes place many years after his true and final death. Things aren’t all sunshine and rainbows following the demise of the Lord of Darkness, however, as you’ll have to hunt down a cursed Grimoire with the power to bring Dracula back into the world. Throughout the story mode, you’ll pay as a character named Genya Arikado, a newcomer to the series, as you team up with Lucy, a member of a mysterious research organization, to prevent Dracula’s resurrection.

Grimoire of Souls will also have a co-op mode which can be played by up to four players, in addition to a four-versus-four competitive mode. For these modes, players will be able to choose from a selection of popular Castlevania characters, including Simon Belmont, Maria Renard, Charlotte Aulin, and Dracula’s son, Alucard.

There’s currently no word on when Konami will publish Castlevania: Grimoire of Shadow on the iOS, although you can sign up for the Japanese closed beta right now.

Comments

Continue Reading

News

Channel 4’s New Series True Horror Opens With A Warning For Nervous Viewers

Published

on

If you live in the UK, now has never been a better time to renew your TV license. That’s because Channel 4 are broadcasting a new dramatized documentary series called “True Horror”, which will take you into the heart of four terrifying true horror stories.

In pure Channel 4 style, each episode will open with a disclaimer reading “scenes of paranormal activity may disturb viewers”, before heading straight into a mix of both real life interviews and scripted segments. The first season of “True Horror” will consist of four episodes, with a special called “The Witches’ Prison” also being broadcast on Halloween. Today’s episode will be called “Hellfire Farm”, and will recount the tale of a couple who moved into a supposedly haunted farm in the Welsh countryside. This installment was directed by BAFTA nominee Tom Kingsley, and will be shown at 10pm.

“True Horror” was produced by “The Enfield Haunting’s” Jamie Campbell and Joel Wilson, and stars James Dryden, Charlotte Eaton, Sammy Williams, Katie Jarvis, Adam Leese, Amy Morgan, and James Tarpey. And you really should watch the series, because it needs the ratings. If not, we’re just gonna get more of the soap opera and singing competition garbage that usually dominates British TV.

Comments

Continue Reading

News

Agony Had To Be Censored To Avoid An Adults Only Rating; PC Version Can Be Played Uncut

Published

on

Agony looks like one of the most explicit games we’ve ever seen, so it comes as no surprise that it had to be slightly censored in order to avoid an Adults Only rating from the ESRB. Now, before you go bitching about how much you hate censorship, keep in mind that the changes made to the game were minimal, with the camera having to be slightly obscured during some of the most extreme sequences so that it could secure an M-rating.

As AO-rated games are never released on consoles, the version of Agony coming to PS4 and Xbox One will be the slightly altered M-rated edition, whilst the PC version will come with an optional patch to remove the censorship and to experience a fully uncut version of the game.

As anyone familiar with the history of the ESRB will know, this isn’t the first time that a non-pornographic game ventured into Adults Only territory. The Punisher and Manhunt 2 both had to be censored in order to avoid an AO rating, whilst Hatred was released uncut on Steam with the rating intact.

Agony, which takes place in Hell, was developed by Madmind Studio, and will be published by PlayWay later this year.

Comments

Continue Reading

Go Ad Free!

Support Dread Central on Patreon!
Advertisement
Advertisement

Recent Comments

Advertisement

Join the Box of Dread Mailing List

* indicates required

Trending

Copyright © 2017 Dread Central Media LLC