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We take a look at Half-Life and how its headcrabs manage to provide just the right amount of horror for the first-person shooter franchise.
The Resident Evil 4 remake is here! We got to play it even! Is it worth the time to play, or should you go back to the original?
We get a first look at the Resident Evil 4 remake, and it seems like it’s going to be everything we hoped for and then some.
Some people fear monsters, some hate them, some love them, and some would like to be them. Let’s find out what makes the monster life so tantalizing.
We got a chance to sit down with the developers of The Walking Dead Saints and Sinners Chapter 2 to learn more about the upcoming game.
Today we take a look at Tape of the Ghouls, and how it has you running away from monsters rather than fighting them.
The beast within, the beast without, and the beast uncanny: creating nightmares with three archetypes of terrifying monster styles.
Connect to that dial-up, open a browser and settle in like it’s 2004! We’re unearthing five of the scariest Flash games to have ever graced gamers’ PCs.
Tired tropes, hackneyed hallmarks and banal bromides; horror games are full of clichés. Here, we’re taking aim at 11 of them that need to be laid to rest.
Chad Collins looks at the century’s trend of fast, ruthless zombies and how it reflects the current urgency of our time.
Tired of looking at the same old Game Over death screen? We look at how horror games can up the chills when integrating fail states into play.