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handguns never seem to be any fun to use in survival horror games. What gives? It's time to stop sidelining…
We sit down with the developer behind Solace Dreams and talk about how they made their Doom mod and what…
While it may have gotten canceled, we talk to the Creative Director behind Xbox 360/PlayStation 3 horror FPS Redwood Falls
We take a look at the recent slate of horror games, and how they could keep combat without losing too…