Mike Flanagan Talks The Haunting and Gerald’s Game

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Dread Central favorite Mike Flanagan recently appeared on Mick Garris’ Post Mortem on Podcast One, and Mick and the gang were kind enough to send over a couple of juicy bits in which Flanagan opened up on two of his upcoming projects: his adaptation of Stephen King’s Gerald’s Game and his series adaptation of Shirley Jackson’s “The Haunting.”

Check out the audio clips below courtesy of Mick Garris’ Post Mortem on Podcast One, and make sure you subscribe to the podcast via iTunes. The full episode is available NOW on iTunes and Podcast One!

We transcribed some juicy bits below but advise you to listen to the clips and the show itself in its entirety when you have the chance. Big thanks to Joe Russo.

Gerald’s Game:
I was 19 years old when I read it for the first time,” said Flanagan. “I put it down and had gooseflesh all over my arms. It’s just an astonishing story. There were parts of the book I couldn’t continue reading… I had to put it aside because they were so upsetting. I remember when I put the book down, I thought, ‘It’s brilliant, but it’s unfilmable.’ When I first moved to Los Angeles, I would carry a hardback with me when I took general meetings. When anyone would ask me what my dream project was, I’d pull it out. It took me a couple of years to come up with a mechanism that would make it cinematic without changing the book.

“The Haunting”:
This is a chance for me to play in a world that I love.” Flanagan goes on to state that for “The Haunting” he delved not only into the themes presented in Jackson’s book but also elements of her life while making something new. “I created this new story which I think will satisfy fans of The Haunting, but it’s definitely its own animal. We’re keeping the details under wraps for now. The chance to tell these long stories and really explore character over this amount of time is just amazing. I look at [“The Haunting” series] like it’s a 10-hour movie, and the great thing about Netflix is that it’s released like one.

Post Mortem

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