Exclusive Interview: Katie Featherston and Micah Sloat - Paranormal Activity - Dread Central
Connect with us

Exclusive Interview: Katie Featherston and Micah Sloat – Paranormal Activity

Published

on

Just a week or so after giving you guys an exclusive interview with director Oren Peli (read it here), we now bring you the stars of the phenomenon known as Paranormal Activity (review here): Katie Featherston and Micah Sloat!

Sit back … relax … and let’s dig in!


Exclusive Interview: Katie Featherston and Micah Sloat - Paranormal Activity

Uncle Creepy: Hey, guys! First of all let me just say congratulations!

Katie Feastherston: Hey, thanks!

Micah Sloat: Thanks, dude.

UC: And second of all — let me just say … I FUCKIN’ TOLD YOU SO!

KF and MS: *laughing and clapping*

KF: We’ve been trying to give you as many shout-outs as we can, with thank yous on all the different videos and whatever, because you were a big supporter since way back in the day.

MS: Yeah, you did. I remember that conversation.

UC: We’ve been talking about Paranormal Activity for like two years when nobody else was. So to see this all come to fruition? Holy cow! Dude, you guys beat Saw!

KF: Whoooo! I can’t even wrap my head around it. This is crazy.

UC: So let’s get down to it … I know the movie has pretty much changed the game in Hollywood right now, but what’s it done for you both?

KF: Well, yeah. No more day jobs, lots of scripts, it’s just overwhelming. Walking into an audition room now is so different than it was six months ago.

MS: They know our work. We don’t have anything to prove.

KF: We don’t have to start from scratch.

MS: Yeah, we don’t have to start from scratch; that’s exactly what it is. As far as life being different, I don’t feel different. Honestly, I feel like I’m in a waking dream that’s really long.

KF: I don’t feel any different either. It’s just that people around us treat us differently.

MS: And we get to do crazy stuff.

KF: Like being flown to New York …

MS: … and being on Jay Leno. Craziness.

KF: Then there’s all the paparazzi pictures. It’s weird. I tweeted a picture of our bathroom in New York, and somebody recognized it and retweeted “Paranormal Activity stars are staying at the so-and-so hotel” and I was like “Oh no!” We gotta be more careful.

UC: One of the things that contributes to the success of this movie is definitely the chemistry and believability that both of you brought to your roles. It’s amazing. Some time ago Oren showed me you guys’ audition tapes.

KF: I’ve never seen that! I’d love to see that! Yeah!

MS: That would be great to see.

UC: It was mind-blowing, man. Because he sat you guys down, and then he’s like, “Okay, so how long have you guys been together?” And BOOM! You just went!

MS: *laughs* So this is what happened before that. “Katie, this is Micah. Micah, this is Katie. Can you guys sit right here, and we’ll ask you some questions, okay?” Roll tape.

Exclusive Interview: Katie Featherston and Micah Sloat - Paranormal Activity

UC: That’s a real testament to your acting ability. When I first watched that movie — from the first time that I saw it — there was never a doubt in my mind that you guys were a couple.

KF: That’s a great compliment.

MS: That’s the best compliment we could get because that’s all we were going for. We had to try and be as truthful as possible and let Oren do the rest.

KF: And he’s awesome.

UC: Oren is a fuckin’ madman. He’s absolutely insane. So, now what do you think it is about this film that has really tapped into people’s fears?

KF: Well, it’s easy to relate to. I mean … the blood, the gore, and the torture porn … those kinds of things may be fun in the moment, but you can’t relate to them as much as just being frightened in your own home.

MS: I think ultimately its a question of fear vs. disgust. With the torture porn thing, there’s a lot of disgust, and I think people were getting numb to it a little bit. With Paranormal Activity Oren was trying to go back to the classical world of horror. You know, the Hitchcock thing and our fears that we have as children and of simply being alone at night in the dark. Every single person has had that experience … wondering what’s in their closet or what’s under the bed. Or when they’re walking up stairs at night, walking up faster than they really need to because there might be something down there. It’s just awaking that fear.

UC: The film has been out in theatres wide for a couple of weeks. Tell us about the first time you got to see the movie with an audience.

KF: I remember I snuck in wearing a baseball cap one time, sat in the back, and watched it. Something tiny happened, I think it was that the keys dropped or there was a little shadow or something very small happened, and I remember the whole audience went “Oooooooooo!!!” You know? And I was just like, “Really? You’re that … Ok! Yeah! Awesome! You’re that scared! It was so cool to watch them become invested in something that you know we care about so much.

MS: And each audience is different. Going to the theatre to experience the interactive nature of the film and hearing people freak out is the best thing we could hope for.

Actually the first time that we ever saw the movie with an audience was at Screamfest LA in ’07. I remember that feeling was like “Wow, I am so proud of this movie and so proud to be a part of it!” I remember sitting in my chair at the screening and the guy who was sitting next to me … I’m freaking out, you know? And Oren’s friend Schlomo leans over to me and taps me on the shoulder and says, “Hey, man, you know you’re in the movie, right? Why are you freaking out?” *laughs* I really wanna go to like Compton or Watts to see it, you know? Some place where they aren’t afraid to shout stuff out!

UC: I remember you guys were doing reshoots for the ending for god knows how long. How many endings did you end up actually filming?

MS: Yeah, a lot. I don’t know; I can’t remember all of them actually.

KF: Like three or four main ones and endless variations of each.

MS: I think there were more than that!

KF: Were there?

MS: Yeah, there’s a lot of stuff that we shot that we never saw or that Oren never brought up again, and we forgot we did it. We were doing so many little tiny reshoots here and there for dialogue and ADR, getting you know little things, and we shot the whole demonologist scene just to see if it would work within the context of the film, and it just didn’t work so we never used it. We were doing reshoots for years.

Actually, one of those reshoots … we have an exclusive story for you, Steve!

KF: Oh! Hey, yeah!

MS: We’ve never told anybody this; we’ve been saving this for you!

UC: *laughs* Lay it on me!

KF: So we had to … Oren decided that we needed to have a little more intimacy. Oren calls it “Sexy Time Scene” like Borat. So we go down to film this quick little scene, you know, jokey like. Micah’s like, “Oh, honey, let’s you know…” and he starts to kiss me and whatever while the camera’s on, and I was trying to get him to turn the camera off kind of thing, you know, joking. And so when we went to go shoot it, Micah was like dying of the flu.

MS: I had like a 103.5 fever.

KF: I was driving, he was sweating, under my car seat …

MS: For some reason we HAD to get it done.

KF: I can’t remember why but we had to do it then.

MS: Because there was something about Dreamworks and the new cut and test screenings, and we needed to get it out. I get down there, and I can barely walk.

KF: Gross! Sweaty … just clammy.

MS: Disgusting.

KF: We tried to do it, but Oren didn’t want us to actually kiss because he didn’t want me to get sick, and he was really trying to make it work without that, but it just wasn’t. So Micah’s like on top of me, and coughing, and finally I was just like, “Listen, we just gotta do this! If we’re gonna do this, we’re gonna do it right!” So…

MS: So we made out! Me with my snotty 103 degree fever …

KF: And I was just willing my body to not get sick … and it didn’t!

MS: So all that sweat that you see on me when I’m done and I turn the camera back on?

KF: That’s not sex-sweat!

MS: Yeah, that’s all flu-sweat!

UC: *laughs* Well, that’s gonna change that scene for a lot of people!

KF and MS: *laughs*

UC: You know what’s cool, inevitable, and funny … there’s still a lot of people who, even though it hasn’t been marketed as such, think this really happened.

KF: I had a lot of messages on Twitter and Facebook asking that I please write to their son or daughter because I can’t convince them that you’re not really possessed! Also, my mom, she and my sister went to see it at one of the midnight screenings. There was a girl just sobbing in the bathroom because she was so scared! She thought Micah was dead, she thought I was taken over by a demon, and my mom had to go in there and be like, “Honey, it’s okay … it’s just a movie … *sobbing* No, it was not! It really happened! *sobbing* … And my mom pulls out her wallet and takes out a picture of me and says, “This is my daughter, see? She’s in LA, she’s an actress!” She really had to console that poor teenager; it’s kind of crazy.

UC: The funniest thing is our friend has a young son named Lennon, and he called me, I think it was about two weeks ago, and he’s like “Steve, is it true that while watching Paranormal Activity three people had heart attacks and one person died?!?”

UC, KF, MS: *laughter*

KF: Oh my gosh! Oh my gosh!

MS: Wow! Awesome! Can we get sued for that?

UC, KF, MS: *laughter*

UC: But you know what? That’s a sign that this movie’s made it! When you have a twelve-year-old who don’t know horror movies from Adam coming up to you and being like … “Did this happen?” You know?

KF: Our manager, his assistant Tom … Tom went home to visit his family, and his younger sister was there at their house with her friend, and she said, “Oh! You know that’s a true story don’t you?” And Tom was like, “No it’s not. I work with them!” And she’s like, “No, no, it’s true! It REALLY happened.” She just would not be convinced otherwise.

UC: Is there anything you wanted to say to the fans for their huge support of this movie?

KF: HUGE THANK YOUS! Bottom of my heart, life changing — thank you.

MS: I don’t have any words that are adequate …

KF: Really! I’m just sending a GIANT HUG!

MS: … Yeah I just … I can’t even … I can’t thank the fans enough. I really want everyone to keep in touch with us on Twitter and Facebook! Send us questions … comments … We care about you guys, we appreciate the fact that it’s not just us … it’s the fans, everyone who demanded the movie and spread the word … we couldn’t be more thankful.


There’s a bit more to the interview itself, where we talked about some other things. For the whole raw audio file, click here.

Big thanks to Katie and Micah for taking time out of their schedules. Follow them on Twitter at @katiedianne and @micahsloat.

Make sure you are following @TweetYourScream on Twitter and have joined the official Paranormal Activity Facebook fan page!

Uncle Creepy

VISIT THE EVILSHOP @ AMAZON!
Got news? Click here to submit it!
Haunt others in the Dread Central forums!



Image Type 1:

Continue Reading
Comments

News

New Insidious: The Last Key Trailer Speaks Softly But Carries a Big Whistle

Published

on

The last word we brought you guys on the fourth installment in the Insidious franchise was when we let you know the new film had snagged a PG-13 rating from the MPAA for “disturbing thematic content, violence and terror, and brief strong language”.

Today we have a new trailer/TV spot for Insidious: The Last Key, and if you aren’t already on board for a fourth round of spooky shite courtesy of screenwriter Leigh Whannel, maybe this quick trailer will do the trick.

You can check out the new trailer below; then let us know how excited you are for Insidious: The Last Key!

I’m digging what I’ve seen from the new film thus far, and this new trailer only strengthens that. Plus I’m excited to see what director Adam Robitel can do with this series after his fucking terrifying previous film The Taking of Deborah Logan.

The film is directed by Adam Robitel from a script by Leigh Whannell and stars Lin Shaye, Angus Sampson, Leigh Whannell, Josh Stewart, Caitlin Gerard, Kirk Acevedo, Javier Botet, Bruce Davison, Spencer Locke, Tessa Ferrer, Ava Kolker, and Marcus Henderson.

Insidious: The Last Key hits theaters January 5, 2018.

Synopsis:

Parapsychologist Elise Rainier and her team travel to Five Keys, N.M., to investigate a man’s claim of a haunting. Terror soon strikes when Rainier realizes that the house he lives in was her family’s old home.

Continue Reading

News

Luke Genton’s The Bone Box Trailer Proves Not All Graves Are Quiet

Published

on

Sometimes a fright flick comes along that sells me on the logline itself. And writer-director Luke Genton’s upcoming supernatural horror movie The Bone Box has just such a premise.

The film follows the story of a grave robber who comes to believe he’s being haunted by those he stole from. And if that premise doesn’t sell you on at least checking out the film’s trailer, I don’t know what to do for you.

Speaking of the trailer, you can check it out below. Then let us know what you think below!

The film stars Gareth Koorzen (The Black That Follows), Michelle Krusiec (The Invitation), and Maria Olsen (Starry Eyes), Jamie Bernadette (I Spit On Your Grave: Deja Vu), David Chokachi (Baywatch), Aaron Schwartz (Guardians of the Galaxy Vol. 2), and Tess Bellomo (Liked).

Look for updates on Facebook HERE and the Director’s Instagram: @lukegenton.

The Bone Box is currently in post-production. It is scheduled to be completed by November 2017 and is seeking distribution.

Synopsis:

Depressed and reeling from the recent death of his wife, Tom (Koorzen) has built up quite a gambling debt. He goes to stay with his wealthy Aunt Florence (Olsen) in hopes that she will write him into her will. When a nasty creditor makes it clear that Tom is out of time, he devises a plan with Elodie (Krusiec), the undertaker’s daughter, to rob the graves of the rich townspeople buried in the cemetery across the road. After plundering the graves, Tom begins hearing and seeing strange things that seem to coincide with the deaths of the people he robbed. Even more disconcerting… he appears to be the only one sensing the occurrences. One question lingers: Is Tom’s conscience playing a trick on him… or is he really being haunted by those he stole from?

Continue Reading

Last Meeple Standing

H.P. Lovecraft’s Kingsport Festival: The Card Game, Overview and Review – Last Meeple Standing

Published

on

Yeah, I know. I’ve said it before, and I will scream it to the heavens again: There is an abysmal glut of Lovecraft Mythos games out there (and still streaming into the market). For a while there, it was vampire games (wanna take a sparkly guess why?). Then, it was zombie games (only Robert Kirkman knows why). Now it is Lovecraft games, and it is a LOT of them. Shambling, fish-headed masses of them, weighing down the game shop shelves like heavily laden buckets of freshly shorn tentacles (calm down, hentai fans). It’s true, and a lot of them seem to be sad doppelgangers of other games, just skinned with a rotting coat of Elder God goo.

Photo Credit: Tiffany Hahn

For that reason, it is nice to run across a Lovecraft-themed game that is GOOD. H.P. Lovecraft’s Kingsport Festival: The Card Game is one of those… it’s good, but it’s not great (for ONE painful reason). But, for our nefarious purposes today, that’s good enough. The stars are PARTIALLY in alignment. There is one little detail to get out of the way before we wade into the spawn-infested miasma of this game: it is the hellish offspring of an earlier, more complex game called (you guessed it) H.P. Lovecraft’s Kingsport Festival the board game. Much has been said about the relationship between these two games and many comparisons have been made, but since I neither own the board game nor have I played it, let’s leave it to fester in cold, barren space all by its lonesome for now. I’m sure its time will come…when the stars are right (rolling his eyes).

COMPONENTS:
It is RARE (like fresh Deep One filets) that the components of a game are as nice as the gameplay, but there are two elements of Kingsport Festival: TCG that really make it shine. The first is the titular cards that make up the bulk of the game. The artwork on the tarot-sized cards depicting the various gods, lesser gods, demons, and evil corgis (I kid) from the Mythos is dark and shows off the creatures to good/evil effect. I have to admit that these are some of my favorite depictions of the creatures from Lovecraft’s mind I’ve seen. They really look threatening here. The portraits on the cards presenting the investigators/evil cultists look dignified, a little creepy, and mysterious, as is only right for nogoodniks taking on Cthulhu’s worst. The graphic design is really classy with easily interpreted iconography and border artwork. Equal care has been taken with the backs of the cards, which have appropriately aged and Victorian elements. The only parts to this game are the cards and the dice. Wait, this is a card game, right?

Well, yes and no.

Although cards make up the lion’s share of the game, there is a heavy dice aspect as well, and these are some NICE dice. I’m a SUCKER for custom dice, and Kingsport Festival: TCG comes loaded with them. There are three types of dice: a white d10 with a clock icon on one face, brain-pink (a nice touch) d12 dice representing the player’s sanity with a Sanity icon on one face, and grey Domain d6 dice with three types of domain faces: purple Evil, black Death, and red Destruction. All of the dice are high-quality and engraved, not printed, with easily recognizable faces for ease of play and match up nicely with the icons on the game’s cards. Squee! Wonderfully evil custom dice!

SETUP:
Set up is pretty basic. All of the cards depicting the horrid gods are displayed in order of their power in six rows within reach of all of the players. The total number of copies of each type of god card is dictated by how many people are playing, so the number varies. Each player gets one of the brain-ilicious d12s with which to track their sanity and sets it to 10. All players white timer die, with the high roller taking the role of the starting player. Then each player sets their Sanity die to 10 (yes, the value can be increased up to 12 through game effects. That player takes the white d10 and sets it to the clock face. Players can pick an investigator card, but I suggest dealing them out at random to each player to liven things up (before they get driven insane, of course).

GAMEPLAY:
Gameplay is equally simple, yet strangely engaging. The first player takes the white timer d10, passes it to the next player to their left, who turns it to the number 1, effectively creating a timer that will count up from 1 to 10, ending the game. That player becomes the starting player. Once the white die is passed, the passing player increases their Sanity by one, as will be the mechanic throughout the rest of the game.

At the start of a game, the players will have no cards in their hands. They acquire them throughout the game, but we’ll talk about a general turn. The starting player rolls one of the domain dice and notes the resultant face. If they have cards to play, now is when they would play them. The card effects are varied. They might instruct the player to roll more dice, add specified domains to their pool of domains, change rolled die faces, etc. There are many possibilities. After the player has played all the cards they wish to and resolved the card effects, the player may spend the resources/domains gained through the dice they’ve rolled and the cards they have played to buy ONE god from the displayed cards and add it to their hand. It should be noted that players are limited to one and only one copy of each available god.

Once the player has completed their turn, they check to see if the round indicator on the white d10 matches one of the Raid rounds shown on the investigator card at the very bottom. If the numbers match, the player must compare the Gun icons on his cards to the strength of the raid indicated on his character card. If the Cultist’s strength is greater, he gains the difference in Sanity points. If the Cultist’s strength matches the Raid strength, they neither gain nor lose Sanity. If the Cultist’s strength is less than the Raid strength, they lose the difference in Sanity points. After this, the next player to the left will take their turn.

WINNING:
The game ends at the end of the ninth round, unless a Cultist is able to invoke the Elder God Azathoth, which results in dogs and cats sleeping together (no, not really). The cultists look at all of their god cards and add up the Elder God symbols at the bottom of each card. The Cultist with the most Elder God symbols/points at the end of the game WINS!

FINAL THOUGHTS:
So, there you have it: an epic battle between creepy Cultists and ghoulish Gods in one rather small box. I’ll get to the point. I really like H.P. Lovecraft’s Kingsport Festival: The Card Game. I happen to be fond of little filler games like this. The box lists the playtime for this game as 30 min, but once the players know the rules, you can cut playtime down to 20 min, easy. It lists the age limit at 13+, which I think is absurd. There is nothing in the theme or artwork that would preclude players 10 and up from playing, other than rule complexity. Between the awesome art, the devilish dice, and the rad rules (ugh…), there is not much to dislike about this game… other than the hellish rules. You may be asking what I mean. The rules seem easy. They ARE. It’s the rulebook that is a pain in the neck. For some reason, the graphic designer (I’m looking at you, Savini -no, not Tom-) decided to print all of the rule examples in the book in a nearly unreadable “old-timey” font that is TINY. I think they thought they were adding flavor. If so, that flavor is YUCKY. When learning a new game, you want crystal-clear rules, not something you have to squint and struggle over, like this sad, arcane tome. The same hellish font appears on the cards in places, as well, making me one unhappy game collector. You may look past it, but I had a hard time doing so. Other than that, though, the game is great fun, a nice way to fill in time between bigger games, and beautiful to look at. You make your own judgement.

PRODUCT DETAILS:
Designer: Gianluca Santopietro
Artist: Maichol Quinto and Demis Savini
Publisher: Passport Games/ Giochi Uniti
Published: 2016
Players/Playtime/Age Rating: 3 -5 players/30 min/13+ (seriously?)

RATING:
3/5


Last Meeple Standing is brought to you by Villainous Lair Comics & Games, the ultimate destination for board game fanatics in Southern California. For more information visit the official Villainous Lair Comics & Games website, “Like” the Villainous Lair Facebook page and be sure to follow Villainous Lair on Twitter and Instagram.

Continue Reading

Recent Comments

Advertisement

Go Ad Free!

Support Dread Central on Patreon!

Join the Box of Dread Mailing List

* indicates required

Trending