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Save points are normally peaceful places, but Signalis uses some crafty design ideas to create unease when you save the game (or don’t).
Today our Neil goes over creature comforts and the kind of things that really makes him comfortable in the many horror games he plays.
For me, today’s game is a little different than the other games I’ve talked about so far. Today’s game is […]
Today we look into the sci-fi horror revival, and how fans of the genre have been and are going to be eating good over the next few years.