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From save rooms to item pickups, there’s often small safe moments in horror games. The Third Shift uses those to scare players even more.
Night Feed’s visuals draw from some frightening classics of silent black & white film, using them to create a delightfully-chilling modern horror game.
Keeping a thankless, grueling retail job because you need it to pay the bills is its own kind of horror, one germfood captured in chilling fashion in NIGHT OF THE CONSUMERS.
DreadXP spoke with DeadFright’s developer to learn about the nuances of making audio-only scares that really get under the player’s skin.