All Articles

February 6, 2021
From save rooms to item pickups, there’s often small safe moments in horror games. The Third Shift uses those to scare players even more.
December 5, 2020
Night Feed’s visuals draw from some frightening classics of silent black & white film, using them to create a delightfully-chilling modern horror game.
November 14, 2020
Keeping a thankless, grueling retail job because you need it to pay the bills is its own kind of horror, one germfood captured in chilling fashion in NIGHT OF THE CONSUMERS.
October 24, 2020
DreadXP spoke with DeadFright’s developer to learn about the nuances of making audio-only scares that really get under the player’s skin.
October 3, 2020
Dread XP spoke with the developer of MOTHER to learn about how a single small scare made it impossible for players to ever feel safe again.