Eli Roth Reveals Why He’s Using CG for His Shark Flick Meg

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Filmmaker Eli Roth is working on his first big-budget studio flick with Meg, a film based on Steve Alten’s novel Meg: A Novel of Deep Terror. However, those hoping that Roth would spend his entire budget on practical effects will need to temper their expectations accordingly.

During a recent chat with Collider to promote both The Green Inferno and Knock Knock, Roth explained why he’s using computers to bring the massive megalodon shark to life:

The thing is with Meg, the size of the creature, it sort of becomes impractical to do it practically, but I’ve seen how they’ve done the whale in In the Heart of the Sea. They showed me footage and they’re like, ‘Before you judge CG, take a look at this,’ and I was like, ‘Oh my god.’ The whale in In the Heart of the Sea looks so good. I was like, ‘All right, we’re good.’ I wouldn’t do the movie unless I believed the technology was there to do it, and the great thing is with Warner Bros. and the team that we’re doing [it] with, we’re gonna have the resources to do it right.

It’s unknown when Eli Roth’s adaptation of Meg will hit the big screen, but according to the filmmaker, he’s throwing himself into the project as this article hits the web. Here’s hoping the director’s first flick with Warner Bros. produces some extremely memorable results.

[youtube http://www.youtube.com/watch?v=MX2gHBcpmcg&w=640&h=360]

Eli Roth Meg

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