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Zombies of the Living Dead to Shamble Forth

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Zombies of the Living Dead to Shamble ForthIn this day and age anyone can make a zombie movie. The trouble is not everyone can make a good zombie movie. Indie filmmaker Christian Ackerman is readying his next stab at the zombie comedy subgenre with his new flick Zombies of the Living Dead.

We’ll say this about what we’ve seen thus far… what this flick lacks in budget it makes up for in enthusiasm. Check it out!

Ackerman also stars alongside Cheyenne Adamson, Johanna Ciampa, Josh Meny, and Spencer Tredik.

Synopsis
Zombies attack the town of Clear Water in Hamilton County, and the locals must try to stop them before it is too late. Filled with great zombie monster special effects and exploding heads, action-packed, and lots of crazy fun, comes a horror film from creator Christian Ackerman.

Zombies of the Living Dead

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Shamble on in the comments section below!

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Interview: Author Alex White on ALIEN: THE COLD FORGE

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Titan Books new novel Alien: The Cold Forge finds a group of scientists conducting experiments on the titular beasts on a remote space station, and as you might expect, things go so hot. While the basic setup may sound like familiar ground, author Alex White manages to twist and subvert expectations at nearly every turn, developing a book with some great characters, creepy horror setpieces and intriguing tweaks to the Xenomorph lifecycle.

I recently got to ask Alex some questions on Alien: The Cold Forge, covering how he got the job, alternate story concepts and if there was anything from the movies that was off bounds while he was writing the book.


Dread Central: Hi Alex. First off, could you give a quick overview of your writing career prior to Alien: The Cold Forge?

Alex White: I started out writing screenplays, which was a major part of my independent studies in college. Around 2005, I started seriously writing novels, and I sold my fifth book, Every Mountain Made Low, in 2015. My agent, Connor Goldsmith, parleyed that into the Alien deal for me, as well as my forthcoming three-book space opera, The Salvagers. The first book, A Big Ship at the Edge of the Universe, arrives June 26th of this year.

DC: How did the concept for The Cold Forge come to you?

AW: My agent called me to let me know that I’d scored a pitch meeting with Titan editor Steve Saffel, and I had to come up with a couple of ideas, fast. I was at Adaptive Path’s UX week when Double Robotics did a presentation using their telepresence robot, and I was fascinated by the idea. What if you had one survivor in an alien outbreak who was cut off, only able to influence the outcome through telepresence? How would the other survivors react? Would they be grateful or upset?

I was also dealing with a lot of Silicon Valley tech bros at the time, and Dorian naturally evolved from the amoral folks that work at a lot of those companies. When we’re chasing profits, it’s important to ask: who gets hurt? Dorian doesn’t have that reflex.

DC: Did you pitch any other ideas for Alien stories to Titan for the book?

AW: I pitched three, but I only really remember two of them. There’s the one that eventually became The Cold Forge, and there was another that took place on a military academy on a planet overrun by aliens. The idea is that you have a bunch of troubled outcast teens who’ve been shipped away from home to get discipline, then an outbreak kills most of the adults. It sounds YA, but I wanted to turn it into full-on Lord of the Flies.

DC: Pretty much every character in The Cold Forge is flawed or corrupt in some way. Was it fun to write a story without any traditional heroes?

AW: Absolutely, because honestly, I think it represents the reality of a survival scenario. Also, can you imagine living with your coworkers for years at a time? I doubt I’d be able to survive that with a clean conscience, myself.

DC: Dorian Sudler has to one of the great all-time assholes in the franchise to date. How did you dream up such an odious character?

AW: I was dealing with a lot of Silicon Valley tech bros at the time, and Dorian naturally evolved from this utter prick of a venture capitalist who shared a cab with me one evening. When you’re dealing with big data in particular, it’s easy to violate privacy, manipulate people and outright disenfranchise folks (Check out Weapons of Math Destruction by Cathy O’Neil). On my product teams, we have a strict rule: “Don’t pitch me anything you don’t want used on you.” With any advancement, you might churn a good profit, but you also might end up ruining someone’s life. That’s why it’s important to ask: who gets hurt? Dorian, like that venture capitalist, doesn’t have that reflex.

DC: The relationship between Blue Marsalis and her android/nurse Marcus is also pretty intriguing, where she uses his body as an avatar to escape her own bed-ridden condition. Where did that idea come from?

AW: While I’ve already talked about Double Robotics, I’d be remiss if I didn’t mention that my friend’s father passed from complications of ALS around that time. Another friend of mine has a terminally-ill daughter, and watching the trials that poor kid has to endure is heartbreaking. I wanted the readers to feel the difficulties that come with a terminal condition, as well as the discrimination. Terminally-ill people are often treated as though they’re already dead. Friends drift away, unable to witness the pain unfolding before them.

Blue deals with all of that, especially the fact that her life is considered worthless by the others. If they’d managed to get to an escape pod, do you think Blue’s crewmates would’ve rescued her? If she’d died out there, who would’ve spoken a kind word?

DC: The Cold Forge reveals Facehuggers don’t actually implant an embryo but inject a black goo-like substance instead that rewrites DNA. Did you receive any pushback about making this change to their life cycle?

AW: Nope! It’s 100% in keeping with Alien: Covenant and you never actually see a larval injection onscreen. In fact, 20th Century Fox requested ZERO changes to the manuscript and sent a page full of compliments, which is probably a first!

DC: The book feels somewhat inspired by video game Alien: Isolation, including how the Xenos are depicted and certain passages like Sudler hiding in a weapons locker. Have you played the game?

AW: Oh, I absolutely did. My god, that game was a masterpiece. The thing that really stuck with me was the audible weight of the creatures. I’d never felt them so substantially in the movies.

DC: Are you a fan of any of the other Alien Expanded Universe stories, be it games, comics or novels?

AW: Oh yeah. In the 90s, I had every Dark Horse book and comic. I played all of the games, especially AvP and AvP 2 (and that badass Capcom beat-em-up that took all my quarters). Strangely enough, the creator of the AvP games was Rebellion, and their publishing arm is the company that bought my debut!

DC: Were there any story ideas that were off-limits while writing the book, e.g. mentioning certain characters or events from past movies?

AW: When I started writing, Covenant hadn’t come out yet, and Prometheus was considered a separate license, so I couldn’t use the black goo. About a month into my contract, Covenant came out and boom! I get to use everything I want.

DC: How have you found the fan response to the book so far?

AW: Incredible! They love it, and they’re so happy to tell me that. I’m really blown away by the kindness and excitement from this fandom. There are a lot of really great folks out there, especially the ones from AvPGalaxy.net.

DC: Would you pay another visit to the Alien universe if the opportunity presented itself?

AW: You bet! I’ve always got a few more ideas in me. I’m also planning to do a commentary on my thought process while writing the book, which you can find in my newsletter.

If you fancy picking up a copy of the book for yourself, click this here link! If you like Alex’s work and you want to keep up to date with his next book, he can also be found on Twitter @alexrwhite

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Exclusive: FRONT LINE ASSEMBLY Light a Fire With “Molotov”

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On June 22, legendary electro-industrial group Front Line Assembly will release WarMech through Artoffact, their 17th full length studio album and their second soundtrack. Featuring 12 brand new tracks, the album is the soundtrack to Carbon Games’ latest title of the same name. The band previously provided the soundtrack to the developer’s earlier title, AirMech.

Today, we’re thrilled to bring you the exclusive track premiere for “Molotov”, the 7th track on the album. Packed with rich and full pads set against electrostatically charged drums, “Molotov” eases its way into the music before adding layer after layer, building to an intense and visceral explosion of aggression and passion.

WarMech will be released on double vinyl, including black and greasy-mess versions, as well as a Dystopian Future half-half effect version with both brown and yellow (strictly limited to 100 copies). The vinyl comes in a gatefold sleeve designed exclusively by Dave McKean (Mirrormask), and you also get a collectable, branded download card.

You can pre-order the album either through Bandcamp or via Storming the Base.

Tour dates:
August 18 – Amougies, BE @ W-2 Festival
August 19 – London, UK @ o2 Academy
August 20 – Paris, FR @ La Machine
August 21 – Utrecht, NL @ De Helling
August 22 – Krefeld, DE @ KuFa Krefeld
August 24 – Gothenburg, SE @ Truck Stop
August 25 – Stockholm, SE @ Klubben
August 29 – Wroclaw, PL @ Stary Klasztor
August 30 – Prague, CZ @ Lucerna Music Bar
August 31 – Budapest, HU @ A38
September 01 – Bratislava, SK @ Majestic Music Club
September 02 – Vienna, AU @ Viper Room
September 04 – Munich, DE @ Backstage Halle
September 08 – Nu-Ulm, DE @ Volle Kraft Voraus Festival
September 15 – New York, NY @ Gramercy Theater
September 23 – Chicago, IL @ Metro
September 29 – Los Angeles, CA @ 1720

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First Look: DOWN A DARK HALL Starring AnnaSophia Robb, Isabelle Fuhrman and Uma Thurman

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I know this might sound strange, but one of the movies I’m most looking forward to is the upcoming adaptation of Lois Duncan’s Down a Dark Hall. It sounds like a teen-friendly version of Dario Argento’s Suspiria and I have a special place in my horror heart for the works of Lois Duncan (I Know What You Did Last Summer).

On top of that, the film is directed by Rodrigo Cortés (Red Lights, Buried) and stars Anna Sophia Robb (The Reaping), Isabelle Fuhrman (Orphan), Taylor Russell (Netflix’s Lost in Space), and Uma Thurman. That’s one hell of a creative team behind the scenes!

And today we have your first look at the film via a behind-the-scenes still of director Rodrigo Cortés talking with Uma Thurman. The image seems to have come from a Spanish magazine and you can check out a screenshot below.

Not only that, but word via the MPAA is that the flick has earned a PG-13 rating for “for mature thematic content, terror and violence, some language including a sexual reference, and smoking.” There is currently no word on when the film will be released. Come on, Hollywood. Let us know!

Are you excited to check out this film? Make sure to hit us up and let us know what you think in the comments below or on Facebook, Twitter, and/or Instagram!

Synopsis:

Based on Lois Duncan’s 1974 YA novel of the same name, the supernatural mystery centers on a troubled teen with a haunted past who is committed to Blackwood, a mysterious school for gifted and disturbed girls. Silver plays Jules Duret, the son of Madame Duret, the music professor at the school.

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