‘Project Hornet’ Brings The SCP Horror Vibes

Project Hornet

Earlier today, Antistatic Studios announced its new game Project Hornet. The brand new studio, comprised of games industry veterans such as Lukasz Ludkowski (Writers’ Room Lead – Cyberpunk 2077), Kris Teper (Lead Environment Artist – BioShock series), Maciej Miksztal (Co-founder – Starward Industries, Co-founder – Far From Home), Michal Koltun (Gameplay Programmer – Conan Exiles), and Gabriel Nordholm (Community Manager – Project Winter), is tackling the world of analog horror and unknown monsters.

Project Hornet is the team’s codename for their PvE (Player vs. Environment) cooperative tactical shooter set in a post-nuclear continent overrun by paranormal activity. In Project Hornet, players work for a mysterious organization known as Mortfield Industries, with a mission to search, contain, and survive by any means necessary.

As a procedurally generated open world, Project Hornet looks to generate in-game events, secrets, and encounters. Hopefully, this will bring with it lots of replayability. So far, it is giving off big SCP (Secure, Contain, Protect) vibes in its quasi-scientific-based horror. Although we don’t see the entities attacking the characters between its censoring and odd vocality, I am ready to dive into a world with its players battling and trying to contain these anomalies.

Antistatic Studios is planning to do some closed early versions of Project Hornet in the future. Players can sign up to participate in these closed tests by filling out a form on Antistatics Discord and on the project‘s website.

While there is no concrete date set in stone, the team plans to showcase the game later this year and dive into full-scale production after assembling the rest of their team. 

While all the information we have right now about Project Hornet is vague and scarce, you can keep up to date with Antistatic Studios by going to the team’s website and Discord. 

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