E3 2017: CyanideWerewolf: The Apocalypse Seeks to Bring World of Darkness to Life - Dread Central
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E3 2017: CyanideWerewolf: The Apocalypse Seeks to Bring World of Darkness to Life

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If you’re a fan of getting together with friends, cranking out some character sheets, and rolling some dice, then chances are you are a familiar with at least one of White Wolf’s “World of Darkness” games. The big three—Vampire: The MasqueradeMage: The Ascension, and Werewolf: The Apocalypse—have millions of fans between them. While never attaining the popularity of the one-and-only Dungeons and Dragons, plenty of players prefer the expansive lore and deep roleplay that World of Darkness has to offer. Unfortunately, World of Darkness has made scant few appearances in the world of video games. You’d have to go back to 2004’s cult classic Vampire: The Masquerade – Bloodlines to find the most recent rendition. I have absolutely no idea why the property was left idle for so long (it might have something to do with the franchise rebooting and rebranding a couple of times), but the early demise of Troika Games left the promising Bloodlines in an ultimately unfinished state. If you haven’t ever checked it out, you really should. Over a decade of fan patches and mods have left the game a wonderful patchwork of amateur passion and idealism.

Vampire: The Masquerade - Bloodlines

Though nothing can—nor should—ever fix this dancing.

A long time coming, the White Wolf World of Darkness is once again being brought to life in video game form. This time, it’s Cyanide Studio at the helm, and the world of Werewolf: The Apocalypse gracing our screens. Judging by the amount of questions I got about it at E3, the fans could not be happier. Seriously. I got more questions from other attendees about the secretive Werewolf: The Apocalypse than I did any of my other appointments. This has never happened to me before, but I would have strings of people come up to me as I stood in line to ask me what I found out about it. I’ll admit there was an air of mystique about it; without any trailer premier, it was featured on the Focus Home Interactive display and only available for private press interviews. I don’t think that the people at Focus knew just what kind of fan fascination this title would stir up.

Werewolf: The Apocalyse

This was seriously all of it.

Well now, here I am to let you all know what I know. Which admittedly, is not much. I got to speak with Game Director Julien Desourteaux, who told me everything he was able to about Werewolf: The Apocalypse. Mainly, that it’s still in prototype phase, has no release date, and they want to do lots and lots with it. Alright, that’s all folks! See you later!

I mostly kid, but I really don’t have a lot to actually show you about the game. Conceptually, Werewolf: The Apocalypse will focus on the interaction between Garou (werewolves) and humans. The expansion of technology and industrialization has forced the spirit realm into smaller and smaller pockets, and the Garou that defend them are unsure of how to deal with it. I mean, you could just eat all the humans, but that might not be very good for your soul. You could reason with them, but it’s really hard to stop the march of progress with words. What kind of Garou you’ll be, and how you ultimately deal with the human threat, is up to you.

Werewolf: The Apocalypse

Gameplay will split between three main werewolf forms. There’s the humanoid form, best for diplomacy and trying to interact with the human world. Then you have the wolf form, which gives you increased mobility and tunes you in more acutely with the spirit world. The third form is for combat, a hulking mass of flesh and fur that’s great for ripping things apart. A core element between the forms is managing your rage, which will cause you to frenzy when it boils over. Frenzy turns you into the ultimate unrestrained killing machine, unstoppable in combat but unable to distinguish between friend and foe. It isn’t the same, “hand your character sheet over to the DM,” that it was in the pen-and-paper, but rest assured that there will be consequences to letting the beast take over.

Werewolf: The Apocalypse

I also got to see a working mock-up of Werewolf: The Apocalypse‘s map, which you’ll be able to explore in a semi-open fashion. Rather than a true open world, you’ll be able to tackle each zone and resolve its issues in an order of your choosing. Each will be its own instanced area with a border, but that doesn’t mean that what happens in one won’t effect the others. It’s all glued together by a central massive forest hub, where the Garou will roam freely and commune with the spirits. The example Julien gave me of how this communion would work was a hypothetical quest given to you by the spirit of a waterfall. If you do what it wants (say, shut down the coal mine polluting the river), it will let you travel up the waterfall like a super industrious salmon.

Werewolf: The Apocalypse

Now this is normally the time I’d point to the studio’s pedigree as evidence for how the game might end up, but Cyanide hasn’t really come out with anything like this before. They have done RPGs before with Of Orcs and Men and A Game of Thrones, but neither can compare to what they are trying to do with Werewolf: The Apocalypse. I liked Styx 1 &2, so that gives me confidence. With no release date announced, there’s plenty of time to see how this will shape up. For fans, I think the fact that there’s something in the works from a developer that clearly knows and cares about the property is what matters. So what about you folks? Fans of World of Darkness? Ever try out Vampire: The Masquerade – Bloodlines? What kind of thing are you looking for in your ideal Werewolf: The Apocalypse game? Let me know below!

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Blumhouse’s New Halloween Will Change The Original Film’s Ending (Slightly)

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As you can imagine, one of the films all of us here at Dread Central are looking forward to the most is Blumhouse’s upcoming sequel to John Carpenter’s Halloween.

The new film is co-written by Danny McBride (as strange as that may sound) and David Gordon Green and will be directed by Green.

Speaking of Kenny Powers himself, Danny McBride, the actor was recently out and about promoting the new season of HBO’s “Vice Principals” and dropped some new insights into Halloween (2018).

“We’re kind of ignoring all the films past the first one,” McBride told Yahoo! “It picks up after the first one, but it’s sort of an alternate reality. It’s as if the first Halloween ended in a slightly different way.”

Really? Interesting… But what about the new film’s tone? Should we be scared, Danny?

“I think you should be very scared,” McBride says. “I mean, this isn’t a comedy at all. I think there was, like, maybe one joke on the page, but the rest is straight horror. So hopefully it gets in people’s heads and keeps them up late at night.”

Sounds good to us!

McBride then talked a bit about how original Halloween star Jamie Lee Curtis came back into the fold for this new installment.

“I think everyone was kind of on the mindset of it’d be a grab to get her, but no one really knew if we would be able to,” McBride said. “So Dave and I just busted our ass on this script to really make that Laurie Strode character something she wouldn’t be able to say no to. When we finished the script, we sent it to her, and she said she was in. So we just flipped out. We were over the moon about her involvement.”

And finally, Kenny Powers spoke a bit about the huge pressures that are on him and his collaborator David Gordon Green with taking on such a beloved series.

“I just hope that we don’t f*** it up and piss people off,” he said. “This is such a diehard fan base. You don’t want horror fans being your enemies because they show up at your house with masks on. We are diehard fans of Halloween. We’re watching all the sequels and where things have taken left turns here and there that maybe bites for fans, and at least trying to deliver what we would have wanted to see. Hopefully, that will line up with most fans.”

What do you think of McBride’s new comments regarding Blumhouse’s Halloween? Do they make you more (or less) excited to check out the new installent?

Make sure to hit us up and let us know in the comments below or on social media!

Halloween (2018) is written by Danny McBride and David Gordon Green with Green directing. Creator and original director John Carpenter will be acting as executive producer on the new film with franchise regular Malek Akkad producing.

Look for the next Halloween film worldwide on October 19, 2018.

Synopsis:
Jamie Lee Curtis returns to her iconic role as Laurie Strode, who comes to her final confrontation with Michael Myers, the masked figure who has haunted her since she narrowly escaped his killing spree on Halloween night four decades ago.

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Exclusive: This Nails Clip Proves Dingy Hospitals Will Always Be Creepy

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Today sees the VOD release of Dark Sky Films’ Nails, the directorial debut of screenwriter and Cinelicious Pics Head of Distribution Dennis Bartok. Following the story of a woman who goes through a near-death car accident only to find herself paralyzed and trapped in her own body. She then becomes convinced that a strange and malevolent entity that she dubs “Nails” is set on destroying her marriage, her family, and, ultimately, her life.

To celebrate the release of the film, we’ve got an exclusive clip that you can watch below. In it, Leah McNamara’s Gemma is walking through the bowels of a hospital when she stumbles across a bed with a working gas mask. When an alarm suddenly goes off, she jumps in surprise, knocking over a nearby tray, spilling sharp instruments across the floor. It’s while she attempts to clean the mess that Nails makes an appearance…

Nails also stars Shauna McDonald, Ross Noble, Steve Wall, and Charlotte Bradley. You can watch the film on iTunes.

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Are You Afraid of the Dark? Film Will Be Dark and Scary

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I don’t know about you guys, but I am a huge fan of Nickelodeon’s 90’s kid’s horror anthology “Are You Afraid of the Dark?”. I even own the entire series on DVD with some of my favorite episodes being “Laughing the Dark” and “Dead Man’s Float”.

It is with this in mind, we are excited as hell to pass along the news that the classic series will be making it’s way to the big screen in the near future!

Gary Dauberman the screenwriter behind such recent horror hits as IT, Annabelle: Creation and The Nun has been tasked with penning the script for the new feature film.

“The show is about the shared experience of telling stories — especially scary ones,” Dauberman told THR. “We’re going to celebrate that with this movie and honor the darker, scarier tone of the show, which was really groundbreaking for Nickelodeon at the time. I hope the Midnight Society approves.”

The flick will be hitting us via producer Matt Kaplan (The Darkness) and Paramount’s new division Paramount Players. Which is headed by Brian Robbins (Varsity Blues) and will work with Nickelodeon, MTV, Comedy Central, and BET to generate projects.

Did you watch “Are You Afraid of the Dark?” as a kid on Snick? What’re your favorite episodes? Make sure to let us know in the comments below or on social media!

We will let you know as soon as we hear more on Are You Afraid of the Dark? so stay tuned! Until then, you can buy the entire series on DVD starting right HERE!

Synopsis:

This spooky anthology series for kids recounts ghost stories told by the young members of the Midnight Society as they gather around a campfire. Each episode opens with members of the Midnight Society at their secret spot in the woods, where they prepare their fire and the night’s storyteller announces the title of his or her offering. However, the cameras soon leave the storyteller and switch to the tale being told.

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