It’s over three years old, but the Killer Instinct reboot continues to stay relevant with some pretty neat new updates. The latest DLC offers the awesomely named robot Kilgore as a playable character, and I pity the fool who gets thrown into the ring with that thing. It’s got miniguns for arms, for Christ’s sake.
Kilgore joins a long list of badass characters to have been added to the game since it’s launch, including the Viking warrior Tusk, the demonic half-god Gargos, the undead skeleton pirate Spinal, and as we previously reported, Gear’s of War’s General RAAM.
If you already own the game, you can purchase Kilgore from the Microsoft Store for $9.99, with 50% of the proceeds going towards Killer Instinct’s 2017 eSports event.
Before Fulgore and the Mark 03 units were introduced to the world, Ultratech created a line of failed cyborgs during the secret CCIX Program. These hulking battle machines bore twin overpowered chain guns that tended to overheat, making them unstable and unfit for service. But one cyborg—nicknamed Kilgore—became self-aware, and started rewriting his own software to account for this deficiency in his hardware. Saved from the scrapheap, this special unit has been brought out of retirement by ARIA to enforce her will…and Kilgore obeys.