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Slayaway Camp: The Butcher’s Cut (Video Game)

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Developed by Blue Wizard Digital

Available on PS4, Xbox One (PS4 reviewed)


This is it.  It’s finally here.  The most gleefully violent game in history.

Manhunt?  Bah.  Doom? Don’t make me laugh. Silent Hill? Pyramid Head is child’s play in comparison.

Slayaway Camp: The Butcher’s Cut is, hands down, the most ridiculously, absurdly, insanely over the top violent game I’ve ever seen.

The thing is, all of the violence involves Minecraft-esque pixel people. This is why you haven’t read about worldwide bannings.  Sure, faces are sliced off, dismemberment occurs in every way imaginable, body parts are frequently used as art supplies or costume elements, law enforcement is chopped up as often as teenagers…but because it’s all cute and pixelated, it’s okay.

Slayaway Camp

If all math problems looked like this, I’d have gone to MIT.

Slayaway Camp started as a mobile title, and now we have a console release.  This release, subtitled The Butcher’s Cut, is an assembly of all of the content created so far for the game as well as new content exclusive for the console release.  There’s a TON of content here: over 300 levels, over 60 killers, over 90 “gorepacks” with special kills…I’ve already dumped dozens of hours into it and I’m maybe halfway through unlocking things.

The game is a seemingly simple puzzler: you’re a slasher, you have to kill everyone and then escape.  You can only move in full slides: you slide until you hit something.  If you hit a victim, they die.  If you hit something lethal, you die, and have to back up a step or more.  Once everyone is dead, you have to slide into the exit portal.  Controls mimic VHS players, with the ability to rewind a step, restart the sequence, or “fast forward” to a hint or even a full walkthrough of the puzzle.

In the beginning, it is simple.  Levels come and go quickly. Soon, however, more elements are added to the mix.  Cops start to appear that can arrest you if you come to a stop in the wrong place.  Deadly traps appear that you can use to kill, if you’re clever, but also can kill you if you aren’t.  Soon enough, everything from exit doors you have to block to teleporters appear and make everything that much more difficult.  Often, the trick isn’t the killing, it’s being able to line yourself up to slide into the exit when you’re done.

Slayaway Camp

Simply delightful.

The action is addictive as crack cocaine.  I’ve frequently sat down in front of my TV, thinking I’d play one or two quick puzzles before I get into another game.  Hours later, bleary-eyed and exhausted, I’d stumble to bed hours after my usual bedtime, having blew through several “movies” worth of puzzles.

This brings us to how clever the game is.  Each set of levels is packaged as a movie, and the menu is the shelf of a video store.  Each VHS tape is a sequel to the original Slayaway Camp, which introduced the game’s own slasher: Skullface.  As the sequels carry on, they travel through every trope imaginable getting more and more silly just as slasher sequels did back in the day.  Everything from Skullface’s Mom to a Shark Man (from the inevitable Jaws knock-off where the camp is set at a beach) is there, with tons more to unlock with coins you earn in the game.  Even MORE killers are available using “Killer Kodes” from the developer, but you’ll have to sniff around for those.  The list gets more than a little wacky, even including Derek Mears.  Not Derek Mears playing someone.  Just Derek Mears. Killing people.

Between the levels, killers, and kills, it’s safe to say almost every single horror movie ever made is given a nod.  I’m saying that seriously: they’ve really been thorough here.  Horror movies, games, TV shows…nobody is safe.  The trophies/achievements are even named after horror films.

The amount of love for our genre here is astounding.  These guys are nerds, and I mean that in the best way possible.  (We smell our own.)  The game will have you laughing out loud on a regular basis with its parodies of properties, scenes, and characters you love.  Beyond that, the game itself gets funny: Uncle Creepy’s favorite level involves a convoluted maze required to kill a really, really terrible folk singer.  The name of the level is MAKE IT STOP, and you’ll be screaming that as well, trying to hurry up and figure out the puzzle so you can off the tone deaf creep.

Slayaway Camp

Yes, they also have an “urban” and “space” version.

The game isn’t without its flaws.  In the later stages of the game, the difficulty level ramps up dramatically, requiring you to buy walkthroughs.  You do this using in-game currency, which is fine, as you can play one of the bonus modes (cleverly labeled a GRINDhouse tape) to grind out currency, but some of them suffer from technical issues resulting in an incomplete solution.  It sucks to pay for a solution, only to have the solution stop several steps short of what’s needed to finish the level.  Youtube tutorials are out there, but that’s the kind of thing I hope to see fixed in later patches.  Mercifully, you can skip any level except the last one of any movie and move on without penalty, but I had the final scene in at least one movie have this problem.

As long as you enjoy puzzle games and adore horror, you’ll love Slayaway Camp.  It’s a joyful celebration of everything we hold near and dear in horror, and it just straight up does not give  damn.  It’ll commit any atrocity against its adorable victims, all with killer (pun intended) comic timing.

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User Rating 3.67 (15 votes)

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Jamie Lee Curtis Says Blumhouse Halloween Will Make Us “Very Happy and VERY Scared”

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Bring. It. On.

It was only last week that we let you guys know that Jamie Lee Curtis had wrapped filming on Blumhouse’s upcoming sequel to John Carpenter’s Halloween.

And today we have another Instagram post from the legendary scream queen where she not only shows us a creepy-ass painting of Michael Myers, but she lets us know that Blumhouse’s Halloween is going to make us all “very happy, and VERY scared.”

Hoo-ray!

I don’t know about you, but I’m going to just go ahead and trust Jamie Lee Curtis on this one. She’s been around the Halloween block more than a few times and I trust her judgment… other than Halloween: Resurrection.

You can check out her post below and then let us know how excited you are for Laurie Strode’s return!

Halloween is directed by David Gordon Green based on a script he wrote with Danny McBride. Jamie Lee Curtis returns as Laurie Strode as does Nick Castle as Michael “The Shape” Myers. They are joined by Will Patton, Andi Matichak, and Judy Greer. Halloween creator John Carpenter is on board as executive producer of the film as well as the composer.

The anticipated release date is October 19, 2018.

Synopsis:

Jamie Lee Curtis returns to her iconic role as Laurie Strode, who comes to her final confrontation with Michael Myers, the masked figure who has haunted her since she narrowly escaped his killing spree on Halloween night four decades ago.

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Get a Behind-the-Scenes Peek at Pre-Production for Marcel Walz’s New Film

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The Blood Feast remake directed by Marcel Walz has been generating quite a buzz (read our review here) so we’ve been wondering what’s next for him, and over the weekend Walz provided us with an answer… sort of.

He sent over the following photos for us to share with our readers, some of which also appeared on his social media accounts.  Marcel is in pre-production on a new film that will start shooting in Los Angeles next month.

Right now the title and primary cast members are being kept under wraps, but you can expect an official announcement soon.

In the meantime check out the images, and let the guessing games begin!

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Death House Theatrical Release Delayed One Week Due to Black Panther Success

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Death House

If you were excited to see Death House this week, you’re going to have to pump your brakes as the film’s theatrical release has been postponed one week due to the success of Disney/Marvel’s Black Panther.

Eric Pakrinson, C.E.O. of Hannover House, who is distributing Death House in theaters, states, “Obviously, we are very disappointed to find such pressure from the exhibitors to hold-over multiple screens for ‘Black Panther’ but we are happy for the success that this film is providing to theatre owners, and we know that the slight delay we are implementing for ‘Death House’ will ultimately pay big dividends for the film.”

The plan is to now launch Death House on Friday, March 2nd, with a special media event and public opening at the Regency Plant 16 in Van Nuys, California, where 20 cast members, along with additional crew, will be present. From there, the film will spread to other markets on March 9th and March 16th. If performances are strong, additional markets will be added following those dates.

This shift in release also pushes back the home video and digital release dates to July, although no official date has been locked.

Director Harrison Smith recorded a video asking the horror community to turn out in droves when the film hits their market. You can see it below.

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