Friday the 13th: The Game Delayed to Spring 2017: Single Player Campaign Being Added

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Gun Media confirmed on Kickstarter that their highly anticipated Friday the 13th game has been delayed to Spring 2017, although the beta’s still coming this year.

This may seem disappointing at first, but they did drop a huge bombshell of great news: they’re adding in a single player campaign. Whilst they didn’t go into details other than that it will have missions taken directly from the films and both online and offline bots, this is indeed music to the ears of old school gamers who prefer experiencing stories in their games rather than going at it against others in multiplayer.

The inclusion of a single player campaign also helps to justify the $60 price tag of the physical copies (digital versions will cost $40), because a game’s price should be determined by its longevity and how much it has to offer. I still haven’t forgiven EA for charging an arm and a leg for Star Wars Battlefront despite the fact that it had no campaign and only the bare bones minimum when it came to multiplayer modes.

HUGE UPDATE: Adding Single Player Campaign and Offline AI Bots, Tommy Jarvis, New Map – Packanack Lodge, and much more!!!

Let’s get right down to it… This is a HUGE update and we have lots to talk about.

We at Gun Media and IllFonic are very proud to announce that we’re going to be able to give everyone that pre-ordered the game, and all those that buy the game from here on out, the most-often requested features and content!

Friday the 13th: The Game will feature the multiplayer experience that we’ve been building to date; but we’re also announcing that we’re adding a single player experience and the inclusion of AI bots!!! We’ve heard it from many fans on Facebook, Twitter, Instagram, our own Forums, Reddit, in person at various conventions… You want offline play and Single Player, and we’ve listened and found a way to accommodate it in the budget and our schedule.

While the addition of Single Player and AI Bots means a bigger game for all, they also mean a delay from a Fall 2016 release window to a new launch window scheduled for Spring 2017. Gun Media and IllFonic will use the time to lay down the groundwork for the single player experience while continuing development of the multiplayer portion with additional content that we’re about to talk about below.

Release Schedule

The release schedule is roughly as follows:

Fall 2016: Beta Release including 4 additional beta keys for friends when pre-ordered (KS Backers will get an additional 4 beta keys for their friends as well)

Spring 2017: Multiplayer Release with Tommy Jarvis and Packanack Lodge as the third playable map

Summer 2017: Single Player Release and Offline AI Bots
Here is a quote from Gun Media studio head and co-creator Wes Keltner. “The first thing people are going to read here is ‘delay. We want everyone to be assured that coming to our decision to delay was no easy matter, but we believe that the positives far outweigh the negatives. We’ve been reading day in and day out on our social media feeds that single player and Tommy Jarvis were in such a demand that we couldn’t ignore our fans. After securing funding, we’re here to tell you that it is a reality and we’re making this game even bigger. It sucks that there’s a delay, but the wait won’t be too long and it’s going to offer more for fans in the long-run!”

Pricing

As of today, we’re happy to announce that all those who believed in the game and have already backed or pre-ordered to support the game, those individuals will receive single player for free when the game releases. No additional charges.

The new price of the game henceforth will increase from $30USD digital to $40USD digital, and the physical copy will remain priced at $60USD. We believe that digital prices should include a savings for those that purchase them, and those that want to hold a physical copy in their hands can pay more for it, since it costs more to produce, manufacture and distribute. It’s logical and we at Gun Media scratch our heads when we see digital pricing for games that matches the physical pricing.

Beta Coming This Fall (4 Free Beta Keys for Friends)

Later this Fall we will be releasing the Beta for Friday the 13th: The Game! Every KS backer that backed the game and will be getting a beta key will get 4 additional Beta keys to give out to friends. Kickstarter Backers will get access to the Beta earlier than anyone else.

All pre-orders that have been made to date and any that will happen from here on out until the Beta will also get 4 additional Beta keys for their friends.

Virtual Cabin Update

There is no Virtual Cabin update this week, but we’ll return on Friday Oct. 21st with one. Look for new Counselors, and another surprise next week!

BackerKit Pre-Orders

** IMPORTANT ANNOUNCEMENT (PLEASE READ) **

We’ll be charging pre-orders and running cards on the last Friday of every month from here on out until we ship the game. If you’ve pre-ordered anything from BackerKit recently (since June 8th) you’ll be getting charged and having your order locked in. If you were charged during Kickstarter, or back anytime before Friday Sept. 30th, then you will NOT be charged again. I repeat, if you were already charged, you will not be charged again. This reminder is only for those that pre-order between now and Launch.

This Friday, October 28th, credit cards will be charged. Every last Friday of every month will also have cards charged.

Get your orders in for any add-ons you may be looking to pick up. You can still update addresses yourselves as well, so keep that in mind.

If you need to change the platform you ordered your game on between now and launch, please contact us at f13game@fearthegun.com.

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