The third and fourth installments of F.E.A.R. 2: Project Origin Behind-The-Scenes are now online for your consumption, so we’re doing our civic horror-loving duty by pointing you in the right direction!
From the press release:
“Part three features AI Senior Software Engineer Matt Rice and AI Software Engineer Nate Cleveland discussing the improved AI system which creates a more visceral experience for gamers. The fourth and final part features Principle Software Engineer John O’Rorke chatting about how the team has taken what was great in F.E.A.R. and advanced this to the next level with various improvements to the Engine resulting in a much more rich, dynamic and polished experience.”
By clicking the image below, you’ll be taken to today’s video, which features Primary Game Designer Craig Hubbard as he takes some time to talk about the story in the game. F.E.A.R. 2: Project Origin will hit the Xbox 360 and the PS3 on February 10, 2009. Order yourself a copy by clicking below!
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Pat Alma on the head in our Dread Central forums!