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Indonesian Killers Arriving in the UK Soon!

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Indonesian Killers Arriving in the UK Soon!The hotly anticipated new film from Macabre directing duo Kimo Stamboel and Timo Tjahjanto (aka The Mo Brothers), Killers, finally has theatrical and DVD/Blu-ray release dates in the UK! Lionsgate will be bringing this Gareth Evans-produced shocker to our shores soon; read on for the details!

Related Story: Fantasia 2014: First Wave Titles Include Among the Living, Monsterz, Predestination, Cybernatural, The Harvest, Suburban Gothic, Killers, and More!

Killers arrives in UK cinemas 18 July and on store shelves 1 September. Hell. Yes.

Synopsis:
Nomura is a good-looking and stylish man in his early thirties who lives a successful life in Tokyo, Japan. Girls are drawn to him, something he uses to his advantage as none of them realise the sinister truth behind the clean-cut façade.

Nomura has been leaving a legacy of violent murders that he immortalises through video clips posted on a public video website. He thrives off of the fact that millions are witnessing his work through the virally spread videos.

Thousands of miles away from him, in a whole different world, lives Bayu, a disgraced investigative journalist living in a violent and unstable Jakarta, Indonesia. As Bayu’s life is hit by the nadir of failures, Nomura’s videos trigger his dark side as he starts to record his own brand of “justified” killings. Nomura’s seemingly confident and controlled charm starts to peel when his ego is wounded by the fact that Bayu’s videos have reached a significant numbers of followers that could rival his own.

Complicating matters further is Nomura’s bizarre attraction towards traumatised young florist Hisae. Bayu himself starts to sink deeper into a spiral of violence, obsessed with bringing down one of the country’s biggest and most corrupt politicians, but during his bloody rampage he doesn’t realise the repercussions for his young daughter, Elly.

When the rivalry between Nomura and Bayu becomes an uncontrollable psychosis, the two of them must face each other in one of the most exhilarating film finales in years.

Indonesian Killers Arriving in the UK Soon!

Indonesian Killers Arriving in the UK Soon!

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Last Meeple Standing

H.P. Lovecraft’s Kingsport Festival: The Card Game, Overview and Review – Last Meeple Standing

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Yeah, I know. I’ve said it before, and I will scream it to the heavens again: There is an abysmal glut of Lovecraft Mythos games out there (and still streaming into the market). For a while there, it was vampire games (wanna take a sparkly guess why?). Then, it was zombie games (only Robert Kirkman knows why). Now it is Lovecraft games, and it is a LOT of them. Shambling, fish-headed masses of them, weighing down the game shop shelves like heavily laden buckets of freshly shorn tentacles (calm down, hentai fans). It’s true, and a lot of them seem to be sad doppelgangers of other games, just skinned with a rotting coat of Elder God goo.

Photo Credit: Tiffany Hahn

For that reason, it is nice to run across a Lovecraft-themed game that is GOOD. H.P. Lovecraft’s Kingsport Festival: The Card Game is one of those… it’s good, but it’s not great (for ONE painful reason). But, for our nefarious purposes today, that’s good enough. The stars are PARTIALLY in alignment. There is one little detail to get out of the way before we wade into the spawn-infested miasma of this game: it is the hellish offspring of an earlier, more complex game called (you guessed it) H.P. Lovecraft’s Kingsport Festival the board game. Much has been said about the relationship between these two games and many comparisons have been made, but since I neither own the board game nor have I played it, let’s leave it to fester in cold, barren space all by its lonesome for now. I’m sure its time will come…when the stars are right (rolling his eyes).

COMPONENTS:
It is RARE (like fresh Deep One filets) that the components of a game are as nice as the gameplay, but there are two elements of Kingsport Festival: TCG that really make it shine. The first is the titular cards that make up the bulk of the game. The artwork on the tarot-sized cards depicting the various gods, lesser gods, demons, and evil corgis (I kid) from the Mythos is dark and shows off the creatures to good/evil effect. I have to admit that these are some of my favorite depictions of the creatures from Lovecraft’s mind I’ve seen. They really look threatening here. The portraits on the cards presenting the investigators/evil cultists look dignified, a little creepy, and mysterious, as is only right for nogoodniks taking on Cthulhu’s worst. The graphic design is really classy with easily interpreted iconography and border artwork. Equal care has been taken with the backs of the cards, which have appropriately aged and Victorian elements. The only parts to this game are the cards and the dice. Wait, this is a card game, right?

Well, yes and no.

Although cards make up the lion’s share of the game, there is a heavy dice aspect as well, and these are some NICE dice. I’m a SUCKER for custom dice, and Kingsport Festival: TCG comes loaded with them. There are three types of dice: a white d10 with a clock icon on one face, brain-pink (a nice touch) d12 dice representing the player’s sanity with a Sanity icon on one face, and grey Domain d6 dice with three types of domain faces: purple Evil, black Death, and red Destruction. All of the dice are high-quality and engraved, not printed, with easily recognizable faces for ease of play and match up nicely with the icons on the game’s cards. Squee! Wonderfully evil custom dice!

SETUP:
Set up is pretty basic. All of the cards depicting the horrid gods are displayed in order of their power in six rows within reach of all of the players. The total number of copies of each type of god card is dictated by how many people are playing, so the number varies. Each player gets one of the brain-ilicious d12s with which to track their sanity and sets it to 10. All players white timer die, with the high roller taking the role of the starting player. Then each player sets their Sanity die to 10 (yes, the value can be increased up to 12 through game effects. That player takes the white d10 and sets it to the clock face. Players can pick an investigator card, but I suggest dealing them out at random to each player to liven things up (before they get driven insane, of course).

GAMEPLAY:
Gameplay is equally simple, yet strangely engaging. The first player takes the white timer d10, passes it to the next player to their left, who turns it to the number 1, effectively creating a timer that will count up from 1 to 10, ending the game. That player becomes the starting player. Once the white die is passed, the passing player increases their Sanity by one, as will be the mechanic throughout the rest of the game.

At the start of a game, the players will have no cards in their hands. They acquire them throughout the game, but we’ll talk about a general turn. The starting player rolls one of the domain dice and notes the resultant face. If they have cards to play, now is when they would play them. The card effects are varied. They might instruct the player to roll more dice, add specified domains to their pool of domains, change rolled die faces, etc. There are many possibilities. After the player has played all the cards they wish to and resolved the card effects, the player may spend the resources/domains gained through the dice they’ve rolled and the cards they have played to buy ONE god from the displayed cards and add it to their hand. It should be noted that players are limited to one and only one copy of each available god.

Once the player has completed their turn, they check to see if the round indicator on the white d10 matches one of the Raid rounds shown on the investigator card at the very bottom. If the numbers match, the player must compare the Gun icons on his cards to the strength of the raid indicated on his character card. If the Cultist’s strength is greater, he gains the difference in Sanity points. If the Cultist’s strength matches the Raid strength, they neither gain nor lose Sanity. If the Cultist’s strength is less than the Raid strength, they lose the difference in Sanity points. After this, the next player to the left will take their turn.

WINNING:
The game ends at the end of the ninth round, unless a Cultist is able to invoke the Elder God Azathoth, which results in dogs and cats sleeping together (no, not really). The cultists look at all of their god cards and add up the Elder God symbols at the bottom of each card. The Cultist with the most Elder God symbols/points at the end of the game WINS!

FINAL THOUGHTS:
So, there you have it: an epic battle between creepy Cultists and ghoulish Gods in one rather small box. I’ll get to the point. I really like H.P. Lovecraft’s Kingsport Festival: The Card Game. I happen to be fond of little filler games like this. The box lists the playtime for this game as 30 min, but once the players know the rules, you can cut playtime down to 20 min, easy. It lists the age limit at 13+, which I think is absurd. There is nothing in the theme or artwork that would preclude players 10 and up from playing, other than rule complexity. Between the awesome art, the devilish dice, and the rad rules (ugh…), there is not much to dislike about this game… other than the hellish rules. You may be asking what I mean. The rules seem easy. They ARE. It’s the rulebook that is a pain in the neck. For some reason, the graphic designer (I’m looking at you, Savini -no, not Tom-) decided to print all of the rule examples in the book in a nearly unreadable “old-timey” font that is TINY. I think they thought they were adding flavor. If so, that flavor is YUCKY. When learning a new game, you want crystal-clear rules, not something you have to squint and struggle over, like this sad, arcane tome. The same hellish font appears on the cards in places, as well, making me one unhappy game collector. You may look past it, but I had a hard time doing so. Other than that, though, the game is great fun, a nice way to fill in time between bigger games, and beautiful to look at. You make your own judgement.

PRODUCT DETAILS:
Designer: Gianluca Santopietro
Artist: Maichol Quinto and Demis Savini
Publisher: Passport Games/ Giochi Uniti
Published: 2016
Players/Playtime/Age Rating: 3 -5 players/30 min/13+ (seriously?)

RATING:
3/5


Last Meeple Standing is brought to you by Villainous Lair Comics & Games, the ultimate destination for board game fanatics in Southern California. For more information visit the official Villainous Lair Comics & Games website, “Like” the Villainous Lair Facebook page and be sure to follow Villainous Lair on Twitter and Instagram.

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New Stills Pulled From Desolation

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On tap for you cats right now we have a new round of images from IFC Midnight’s release of Sam Patton’s Desolation, which is coming to select theaters, VOD, and Digital platforms in the U.S.  on December 15, 2017. Dig it!

Jaimi Paige, Alyshia Ochse, Claude Duhamel, and Toby Nichols star.

Synopsis:
After the death of her husband, Abby (Jaimi Page); her son, Sam (Toby Nichols); and her best friend, Jen (Alyshia Ochse), venture into the forests of upstate NY on a camping trip, only to find themselves in danger from a mysterious hiker (Claude Duhamel) with malicious intentions. As the trio attempt to navigate the vast wilderness in search of safety, they find themselves the hunted prey in a deranged killer’s terrifying game; and the only way to survive is to kill – or be killed.

Desolation

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Such Sights to Show You – 12/13/17

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While it’s true that we currently live in a time of medical wonders, that doesn’t mean good old human error can’t throw its ugly hat into the ring every so often… straight upon the head of a medical curiosity!

Kevin D. Clark is a cartoonist from Scotland who grew up watching classic monster movies, cartoons and wrestling, as well as reading comics. He started drawing at an early age and hasn’t stopped since. His sense of humor is a veritable cornucopia of the wacky and weird inspired by the likes of Monty Python, Mel Brooks, “MST3K,” Rab C. Nesbitt, as well as his older brother.

Kevin was diagnosed with Aspergers and because of that, he tries to push himself to work as hard as possible. Kevin also has a self-published comic book and helps run a film club for autistic people. He has recently earned a degree in cartooning from the London Art College and he’s pretty sure that he could take an octopus in a fight.

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