Q&A with The Walking Dead Art Director Doug Fick; New Season 3 Behind-the-Scenes Video - Dread Central
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Q&A with The Walking Dead Art Director Doug Fick; New Season 3 Behind-the-Scenes Video

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“The Walking Dead” on AMCtv.com

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To kick off the week, we have an on-set interview with Doug Fick, art director of “The Walking Dead”. Check it out along with a new behind-the-scenes video from the show’s upcoming third season.

In this Q&A Fick discusses how he enhances the scare factor of his sets, why zombies are scarier than vampires, and lots more!

Q: You designed sets for “The Walking Dead” Seasons 1 and 2. How is Season 3 comparing?

A: Season 1 was pretty chaotic. We were working on a really large scale… Last year we were really just on the farm and in the forest so we weren’t building a whole lot… And then this year it’s been a huge build basically. It’s a different show altogether… I think this year has been the most challenging so far.

Q: What’s been the most fun?

A: This season has been the most fun. It’s been a great year that way. The process has occurred under two production designers. Greg Melton, who was our production designer for the first half of the first season and all of last year, began the process before we finished last year really. He started scouting and starting doing some conceptual work. And then Graham “Grace” Walker came in, and we began work in the end of January, beginning of February and began building almost immediately. So we were designing just barely ahead of the building process.

Q: You guys are building one of your main sets on a studio lot. What are the challenges to that?

A: A lot of the process was driven by sort of the realities of the site we have here at the studio, which has really banal, boxy metal buildings that are not much to look at and don’t look particularly intimidating. So we had to adjust to that reality. We couldn’t cover them completely, and kind of the way to deal with that was to treat the [set] as something that had evolved over time so that it has a part that’s really old, maybe something from the beginning of the twentieth century, and newer parts that have been built up over the years, maybe up into the ’70s and ’80s.

Doug Fick, The Walking Dead Art Director

Q: How important is trying to enhance the scare factor of the sets?

A: That was sort of a priority… So we’ve magnified the decrepitude of things. Psychologically it makes more sense since there’s a zombie apocalypse. We kind of fast-forward the decay is what it amounts to… We’ve also created sort of connective spaces like a hallway, and a boiler room in particular is probably our best set in some ways that are scary in that they have a lot of stuff in them and a lot of corners to creep around. There are just a lot of ways that camera angle and lighting can really accentuate that scariness.

Q: You guys are shooting 45 days in a small town in Georgia. That’s a lot…

A: It is, and people have been very amenable to it. And we’ve been a good thing in general for the town. We’ve brought a lot of business and we’ve been good neighbors and we try to be honest with people about what the process is going to involve.

Q: You worked on “The Vampire Diaries” so say honestly: Which are scarier? Vampires or zombies?

A: [Laughs] I think zombies are inherently [scarier] because the notion is that everyone becomes one. That you can’t escape that fate. I think the idea of losing your consciousness that way to me is a really scary thing… And I think there’s a degree of sexiness to vampires that doesn’t exist with zombies.

Q: So you guys aren’t going to try to sex up the zombies on “The Walking Dead”?

A: I think that’s where we might jump the shark.

Q: As a set designer, what would you look for to create the ultimate anti-zombie fort?

A: See, I’d put it on an island. That’d be the first thing I’d do. I think that would be the best kind of protection, although I guess they could float across.

To stay up-to-the-minute on all things walker related, follow @WalkingDead_AMC on Twitter and visit “The Walking Dead” on Facebook. For more be sure to hit up the official “The Walking Dead” page on AMCtv.com.

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The Predator Lands In Ghost Recon: Wildlands

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In one of the most unexpected announcements of the week, the Predator will be arriving in Tom Clancy’s Ghost Recon: Wildlands tomorrow as part in the form of a free DLC event titled “The Hunt”, which will last until early January. The event can either be played solo or in co-op, and if you are able to take down a Predator (which Ubisoft have promised won’t be easy), you’ll be rewarded with a ton of cool shit, including the Predator’s thermal vision helmet.

Ghost Recon: Wildlands was released to positive reviews back in March,with particular praise going towards the huge open world. Meanwhile, we’ll next be seeing the vicious alien hunters on the big screen when The Predator arrives on August 3, 2018.

Tom Clancy’s Ghost Recon Wildlands: The Hunt Official Synopsis:
Ubisoft and FoxNext Games partner to bring the Predator to Ghost Recon Wildlands!

A new free mission is available for all players: The Predator hids in the Wildlands and he comes to find a new challenger. Hunt him and beat him in the hardest fight you ever known to get exclusive rewards!

New Predator contents are also available:
– Unlock new customisation items from the Predator movie as Predator gears and other iconic characters.
– Play as the Predator with the new PVP class in Ghost War.

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Hunt a Serial Killer Through Chicago In My Eyes On You

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Developer Storymind Entertainment have released the first gameplay trailer for My Eyes On You, and it looks like we’re in for something completely truly unique, in terms of both visuals and narrative.

My Eyes On You takes place in a near future version of Chicago, with FBI agent Jordan Adalien hunting an elusive serial killer known only as the Man in the Red Mask. The decisions you make will also dictate whether the game’s plot stays closer to reality or heads in a supernatural direction, so you’d better be careful what you wish for. Whilst searching for clues will be one of your main areas of focus, combat will also play an important role, too.

The trailer for My Eyes On You certainly gives off a strong Blade Runner 2049 vibe, so if that’s your thing, you’re probably in for a great time. It will be available on PC and consoles, although a release date has not yet been confirmed.

Storymind Entertainment social media links:
Twitter – https://twitter.com/StorymindEnt
Instagram: https://www.instagram.com/storymindent
Facebook: https://www.facebook.com/StorymindEnt

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Netflix Renews The Punisher Solo Series for Season Two!

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I’m going to let you guys into a bit of my life here and let you know that I am basically in a constant state of kicking myself for not having found the time to watch a single episode of Netflix’s “The Punisher” solo series.

I love the f*cking Punisher and I think Jon Bernthal’s portrayal of Frank Castle is quite possibly the best version (love ya, Tom Jane) of the character we have ever seen on screen.

Big or small.

It’s with this in mind that we wanted to share the awesome news the Netflix has officially given “The Punisher” the greenlight for season 2!

Yes, Frank Castle will be back to shoot more people in the back of the face sooner than later. The announcement was made recently on Facebook and you can check out the post below.

After that make sure to hit us up and let us know what you thought of the first season of Netflix’s “The Punisher” solo series in the comments below or on social media!

“The Punisher” is executive produced by showrunner Steve Lightfoot, Jim Chory, and Jeph Loeb. The series is produced by Marvel Television in association with ABC Studios for Netflix.

The cast features Jon Bernthal, Ebon Moss-Bachrach, Deborah Ann Woll, Ben Barnes, Amber Rose Revah, Michael Nathanson, Jaime Ray Newman, Jason R Moore, and Paul Schulze.

Synopsis:
After exacting revenge on those responsible for the death of his wife and children, Frank Castle (Jon Bernthal) uncovers a conspiracy that runs far deeper than New York’s criminal underworld. Now known throughout the city as The Punisher, he must discover the truth about injustices that affect more than his family alone.

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