On March 7, 2012, I Am Alive will finally release for Xbox 360 as part of the Xbox Live Block Party promotion. The post-apocalyptic game will cost 1200 Microsoft Points on launch, and it will be released later in the spring for Playstation 3 as well.
The score for the game I Am Alive was created by composer and sound designer Jeff Broadbent. Jeff Broadbent’s work has been featured on numerous television shows for major networks including CBS, Syfy and the Disney Channel. He is also well renowned for creating the original score for Transformers: Dark of the Moon video game.
From the Official Press Release
“Jeff Broadbent’s music for I Am Alive perfectly captures the atmosphere and emotion of the game,” commented Sergei Titarenko, Producer, Ubisoft Shanghai. “The music matches the creative direction.”
“Creating the score for I Am Alive was an exciting undertaking,” said Jeff Broadbent. “The unique nature of the game allowed for a very creative and experimental approach to scoring. After first hearing of Ubisoft’s concept and direction for this title, I knew it was a project that would allow for creative freedom and exploration.”
The I Am Alive original score combines sublime ambiance, emotional intensity and thematic compositions to immerse players in this post-apocalyptic survival experience. As composer Jeff Broadbent explains, “A sense of environmental desolation was essential in crafting the aural landscapes of I Am Alive. Because of this, the music often uses ethereal and sound-design inspired approaches, blending organic and synthetic elements to create the sonic imagery of devastation and abandonment within a crumbling city. The quest of our unnamed protagonist to survive and protect the young girl Mei allowed for the use of poignant emotional themes and motifs.”
For more information on the game, check out the official I Am Alive website.
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