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That pesky apocalypse is back again in video game form with the latest bit of interactive terror known as Afterfall: Insanity. Read on for stills, the teaser trailer, and details!
From the Press Release
Survival-horror-action game will cause an adrenaline rush in fans and newcomers to the genre alike.
San Francisco, USA and Katowice, Poland, September 26, 2011 – Games publisher Nicolas Games and developer Nicolas Intoxicate today announced that the long awaited and highly anticipated Afterfall: InSanity will be released on Windows PCs worldwide this November. Afterfall: InSanity is a third person perspective shooter built on Unreal-3 engine where players will face horrible mutants, bloodthirsty mercenaries as well as a range of other threats, in the fight for human existence.
‘Afterfall’ means, that the game takes place in the Afterfall universe, an alternate version of history since the Second World War. ‘InSanity’ refers to the shocking events that occur in the year 2032. The game tells the hair-raising tale of Albert Tokaj, a psychiatrist trying to uncover who is responsible for the horrible Confinement Syndrome. The story is told in an unrivaled intensity. The intricate plot, propelled by unpredictable events, story twists and narrative nuances are coupled with breathtaking graphics. Thanks to the latest Unreal engine, Afterfall: InSanity is full of stunning effects and skillfully crafted levels, which further creates a dark and coherent atmosphere.
It is 2032 – 20 years after the end of World War III. To survive the nuclear holocaust, humankind fled from the contaminated surface to find safety in vast bunkers, cities created deep underground. Decaying shelters and hideaways set the stage in mankind’s struggle for survival where they battle horrible mutants, bloodthirsty mercenaries and other threats.
In Afterfall: InSanity you won’t only face the aftermath of the nuclear fallout, but also the dark shadows of the past in the role of the mysterious psychologist Albert. As Albert, the player will be part of a team of medical scientists in charge of monitoring the fugitives’ mental stability. If Albert does not confront his greatest weaknesses and deepest fears, he will not survive the claustrophobic depths of the underground from which there is no escape and where the darkness hides more secrets than simply the growing madness of its inhabitants. Defy everything that’s in your way to solve the horrible secrets that exists in the dark.
Windows PC version of Afterfall: InSanity will be available world wide in November 2011. The game will be ported to other platforms soon after.
Afterfall: Insanity – The Beginning
Following the World War II and its inconclusive outcome, the world’s most powerful superpowers signed a series of treats, that were thought to secure long lasting peace for mankind. Despite all the assurances of amity and cooperation, past grudges remained. The dawn of the XXI century saw the world seemingly united, even under the banner of organizations like NATO. But at heart, the world was divided – the status quo retained solely by fear of nuclear power. A Global Cold War lasted for 67 years, resulting in an unprecedented arms race and the development of advanced defensive measures – such as Project “Afterfall” in the Polish Republic.
Military research on proton accelerators commenced by the Fourth Reich, resulted in the creation of a new generation of WMDs – the fusion bomb, weapon of unsurpassed destructive power, that made traditional nuclear warheads look like cherry bombs.
On the twenty first of December 2012, a plane codenamed Flight 826 was to transport a shipment of this new explosive material, known as “Entropy” to the Spanish wastelands in order to tests its potential. The plane never reached its destination; it plummeted into the English Channel. The specifics of the incident are unknown, though rumors ranged – from technical malfunction, to it being shot down by RAF or an unsuccessful hijack attempt by the IRA. Whatever the cause, the crash resulted in the most powerful explosion to date. The Benelux countries were eviscerated in an instant, the blast reaching as far as Northern France and South-Western England. However, before fire consumed Western Europe, military warning systems went off and fingers on the buttons got twitchy. Conventional and nuclear missiles launched into the air, headed for strategic targets across the globe. The III World War erupted and came to an end before even a single soldier took up arms. There were no victors.
When the sirens started wailing across the Polish Republic, military and government officials knew that only one hope remained – a secret network of Shelters built under Project Afterfall. Civilians fled towards military installations for safety. But not everyone made it in. The unlucky ones could only watch helplessly as the reinforced doors of the Shelters closed, condemning them to a quick death in the nuclear fire or the slow agony of radiation sickness.
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