The Walking Dead: Dispatches from the Set with Michelle MacLaren and New TV Spot! - Dread Central
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The Walking Dead: Dispatches from the Set with Michelle MacLaren and New TV Spot!

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“The Walking Dead” Blog on AMCTV.com

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AMC has released another of its “Dispatches from the Set” of “The Walking Dead”, and this week director Michelle MacLaren describes planning a zombie attack with military precision and why she’d prefer being eaten by ticks over seeing a fake rat.

Q: You directed the second episode of Season 1, “Guts.” What’s it like to go from downtown Atlanta to a rural farm?

A: There’s a lot more bugs! And there’s ticks! And gnats! And I’m covered in Deet all the time! I loaded up in Los Angeles, and I’m wearing all the bug-sprayed clothing that Amazon.com has been kindly delivering to me. But I would say that the biggest difference is the beauty, really. In the city, it has its own beauty, but it has a lot of concrete, and it was very hard and very severe: skyscrapers, hard cement, that kind of thing. And then you come out here and you’re in this gorgeous location — everywhere you look is stunning, and I love the contrast to the horrible zombie world that we’re in. So you’ve got the stark contrast between beauty and post-apocalyptic zombies and death.

Q: You’ve directed several episodes of (and are an Executive Producer on) AMC’s “Breaking Bad”, which is known for depicting vast landscapes. Does this feel like more familiar territory?

A: We do shoot a lot in the desert in “Breaking Bad”. And there’s a lot of starkness and it’s gorgeous and a lot of light. Actually, I was looking at the light here the other day and it reminded me of New Mexico. It’s just stunning when the sun’s setting and rising. And a large part of that are the golden browns in the fields here.

Q: Last season you had to contend with rats. Which is worse: rats or bugs?

A: [Laughs] I knew you were going to ask me that. Hmm. I don’t know, we haven’t shot in the swamps yet. We went into the swamp to scout, and our driver Will had shorts and a T-shirt on. And we had to traipse through bushes and things like that. And Will is actually a biologist and he was telling us all about it and I was asking him about ticks while we were walking through these bushes, and he goes, “See, I’ve got ticks on me right now,” and he took 10 ticks off his body. Also, the other day I was giving Jon Bernthal [Shane] notes, and he pulled a tick off my neck. That was pretty gross. But rats were pretty bad, I have to say. Funny enough, I’d probably rather deal with this than rats. Greg Nicotero came up to me at lunch one day to show me the fake rat for approval, and I turned around and I just screamed. [Laughs]

Director Michelle MacLaren, The Walking Dead Season 2

Q: Your episode of “The Walking Dead: this season features a large action set-piece. How does it compare to the action scenes you’ve done on “Breaking Bad”?

A: I actually approach both of them the same way, which is I plan everything out ahead of time, like a military operation, basically. In order to really pull this off, you’ve gotta be really prepared. This one is different, though, because there are a lot more people. I looked at the call sheet, and I have never seen so many people on a call sheet before. You’ve got your cast, then you’ve got your hero zombies, then you’ve got your stunt zombies, and suddenly the entire page is filled with actors. It’s a challenge because it’s a lot of coverage.

Q: What are some strategies you’ve picked up for filming such a complicated scene with so many people?

A: We actually had to think of a lot more logisitics: the amount of time it takes for the makeup, the amount of time it takes to resquib, the amount of people that we have to cover. So we came up with a plan to have different groups of zombies so that while we shoot one group, we’re squibbing the other, and while we’re resquibbing the first group, we turn around and shoot coverage on the shooters. I don’t think you’re gonna get everything you need unless you approach it that way. But also — and this is the hard part for me — you have to let go of some of your shots. Because you’re not going to get everything. So right before lunch we got a fair amount of squibbing, but we don’t have everything that I would like to have. But we made the decision to move on to the next piece of the puzzle so at the very least we get the basic story and we can cut it together. And then hopefully, we can have enough time to go back and get some more zombie squibbing later.

Q: Your first “The Walking Dead” episode was named for its gore; this episode has a fair amount of blood and guts as well. Are you becoming desensitized to Greg Nicotero’s handywork yet?

A: I always judge the effectiveness by the “ew” factor. I mean, it grosses me out — I love looking at it first of all for the story, I know it’s not real, but if I’m grossed out by it, that’s awesome. I suppose I’m not used to it… I’m still not used to it, but I love it.


Kicking off a two-week long Fearfest, the network will once again present viewers with a 90-minute premiere episode, airing at 9:00 PM ET on Sunday, October 16th, with six one-hour episodes in the weeks following. The final six episodes of the season will commence on Sunday, February 12th at 9:00 PM ET.

To stay up-to-the-minute on all things walker related, follow @WalkingDead_AMC on Twitter and visit “The Walking Dead” on Facebook. For more be sure to hit up the official “The Walking Dead” page on AMC.com.

The Walking Dead Season 2

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SOMA Sailing to Xbox One on December 1

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SOMA (review) will be heading to Xbox One on December 1st with the addition of a new safe mode, and we have all the details you need right here!

SOMA Coming to Xbox One with New “Safe Mode”
There’s no need to be concerned. You are always safe…

Isolated, submerged in the ocean’s darkness, chaos has overtaken the halls of PATHOS-II, and the boundaries of humanity strained beyond repair. From Frictional Games, creators of the critically acclaimed Amnesia series, SOMA is coming to Xbox One on December 1st with the addition of Safe Mode.

Safe Mode introduces an optional new way to play SOMA in the Xbox One and PC releases. Protected from the hostile creatures below, let yourself sink into the mystery and atmosphere of PATHOS-II as you uncover the truth and determine the fate of the station.

SOMA is coming to Xbox One on December 1st and is available to pre-order now. Safe Mode will launch simultaneously as a free update for PC and will be available for PS4 at a later date.

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One of this year’s most beautiful and subdued horror films is Joachim Trier’s Thelma (review), which opens in Los Angeles tonight. To give you a bit of what the film is like, The Orchard have released the opening scene, which shows a man and his daughter hunting in the bleak Norwegian winter. When they come across a young deer, the true intentions of this trip become apparent…

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Related Story: Exclusive Interview with Thelma’s Joachim Trier

Locations and tickets for Thelma can be found here.

Synopsis:
Thelma, a shy young student, has just left her religious family in a small town on the west coast of Norway to study at a university in Oslo. While at the library one day, she experiences a violent, unexpected seizure. Soon after, she finds herself intensely drawn toward Anja, a beautiful young student who reciprocates Thelma’s powerful attraction. As the semester continues, Thelma becomes increasingly overwhelmed by her intense feelings for Anja – feelings she doesn’t dare acknowledge, even to herself – while at the same time experiencing even more extreme seizures. As it becomes clearer that the seizures are a symptom of inexplicable, often dangerous, supernatural abilities, Thelma is confronted with tragic secrets of her past, and the terrifying implications of her powers.

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The award-winning supernatural thriller The Child Remains, which has been on the festival circuit, is returning to Canada to play tomorrow night at the Blood in the Snow Film Festival in Toronto. Tickets for the screening, which is at 9:30pm, can be found at the festival’s website.

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Synopsis:
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