8-Bit Style Hobo With a Shotgun Video Game Brings Pixelated Violence! - Dread Central
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8-Bit Style Hobo With a Shotgun Video Game Brings Pixelated Violence!

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Ah, the 8-Bit Nintendo Entertainment system. You had it all. The Zapper, a Robotic Operating Buddy, and now even though you’re gone, your spirit lives on through the Hobo With a Shotgun video game. So good!

From the Press Release
Mondo, the collectible art boutique arm of the Alamo Drafthouse, announced its first project as a game publisher with the adaptation for Hobo With a Shotgun, available exclusively in Apple’s App Store for iPhone, iPod Touch and iPad. To celebrate the release, Mondo and Magnet Releasing, the studio behind Hobo With a Shotgun (produced by Rhombus Media & Yer Dead Productions), will present a panel at the 2011 SXSW Interactive Festival on the game and the subject of independent gaming and filmmaking:

Panel: Hobo With a Shotgun The Game: A Case Study
When: Monday, March 14 @ 5:00 PM
Where: Austin Convention Center (Room 12AB), 500 E. Chavez Street
Description: Big movie studios have been cross-promoting major films with accompanying video game releases for years. This spring, however, Mondo, the Alamo Drafthouse, Magnet Releasing and GameSalad teamed up with the director of Hobo With a Shotgun to mirror that process on an indie level. Learn more about the process of this specific project and the potential power of combining indie gaming and indie films.

Attendees: Jason Eisener (director, Hobo With a Shotgun), Justin Ishmael (Mondo), Andrew McGraime (Magnolia), Mark Chuberka (GameSalad), Moises Chiullan (Badass Digest), Billy Garretsen (Perfect Dork Studios), Brad Graeber (Powerhouse Animation Studios)

Independent gaming and films are coming together in one project like never before with the release of Mondo’s Hobo With a Shotgun game. The project’s genesis came out of Fantastic Arcade, last year’s first indie gaming festival that ran as part of Fantastic Fest, the #1 genre film festival in the U.S. “When we incorporated Fantastic Arcade into Fantastic Fest last year, our mission was to introduce the indie film community to like-minded folks in the indie gaming community. The development of Hobo With a Shotgun is the first tangible project to launch directly from that week, and we are thrilled with how it came together. We look forward to many more collaborations between indie gamers and filmmakers in the future,” said Tim League, Alamo Drafthouse Founder & CEO.

“The Alamo Drafthouse and Mondo have become a regular contributor to our theatrical campaigns whether it be special edition posters, t-shirts, or events. The Hobo With a Shotgun game is one more example of that collaboration and should add a whole other dimension to our marketing efforts,” said Magnet SVP Tom Quinn.

The film’s director, Jason Eisener, told Mondo that he wanted something that had the retro look and feel of side-scrolling action games of 1980s-era Nintendo Entertainment System games.

“Growing up playing video games in the 80s with my friends has attributed to a lot of my artistic tastes. When creating the world of Hobo With a Shotgun, John Davies (the writer) and I, would look to our favorite video games of the past. Games like ‘Double Dragon 2,’ ‘River City Ransom,’ and ‘Final Fight’ all had worlds we wanted to explore. From their character designs, pumping soundtracks, and color palettes, you can find all those inspirations in our film. Teaming up with the Alamo Drafthouse and Mondo to make an old school side-scrolling video game feels like I teamed up with childhood friends! I can remember saving up my quarters for my next trip to the arcade, and knowing there would be new games to play was always so exciting. I hope this game will draw out these old memories and feelings for everyone who will be playing it,” said director Jason Eisener.

Using GameSalad’s signature GameSalad Creator software, developer Perfect Dork Studios and Powerhouse Animation Studios have produced a game with the input of the film’s creative team and its releasing studio, guided and driven by the Mondo and Alamo Drafthouse teams. The game soundtrack features music from the film adapted and “chiptuned” by Perfect Dork Studios’ Billy Garretsen (also Lead Developer of the game).

Additional levels, enemies, and bosses will be made available as free updates leading up to the film’s US theatrical release this spring. Mondo will also release the game soundtrack on HoboShotgunGame.com as a free download during SXSW Music.

Hobo With a Shotgun will be available in the App Store soon. It requires iOS 3.0 or higher and is compatible with iPhone 3GS, iPhone 4, 3rd and 4th Generation iPod touch and all models of iPad.

Watch Hobo With a Shotgun On Demand Everywhere April 1st and in theatres May 6th

For more dig on the official Hobo With a Shotgun video game website here!

8-Bit Style Hobo With a Shotgun Video Game Brings Pixelated Violence!

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KISS Meets Army of Darkness in New Comic Miniseries!

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Dynamite Entertainment just announced that they are planning to bring two of their bestselling brands together in “KISS/Army of Darkness #1”. The new comic book series will unite the rock band with none other than Ash for some Deadite ass kicking.

The series will be written by Chad Bowers and Chris Sims and illustrated by Ruairi Coleman. And the debut issue of “KISS/Army of Darkness” features three art covers from Kyle Strahm, Goni Montes, and Ken Haeser.

You can find all three covers below along with quotes from the creative team. After looking through all of that make sure to hit us up and let us know how excited you are about this new hybrid comic series in the comments below or on social media!

With Ash vs. The Army of Darkness, Chris and I were given kind of carte blanche to do whatever we wanted to the world of AOD, and we went for broke,” Co-writer Chad Bowers says. “We introduced some new characters and concepts, and built a legacy for Ash’s comics adventures that I’m immensely proud of, but not in a million years could I have guessed we’d get to continue that momentum with the added bonus of tossing the world’s greatest rock n’ roll band into the mix! I’ve been in the tank for KISS since I was in middle school. I remember buying the KISS tribute album, KISS My Ass for the Lemonheads (they covered Plaster Caster), which lead to me picking up Greatest Hits, and so on. But when I found out there was a KISS comic with blood in it, I signed up for life! Of course, I adore the songs (literally listening to Do You Love Me right now), but I’m just as obsessed with the way KISS transcends the music to become something of a genre themselves. It’s something I think about a lot, honestly, so no surprise, it’s a big part of our story too!”

“When it comes to Army of Darkness, I guess you could say that Ash is a bit of a gambler, but he’s nobody’s fool,” Co-writer Chris Sims says. “And since our first story was set back at Alan Shepard High, we’re looking forward to showing him some things that you can’t learn in school. Okay, okay, I’ll stop with the deep-cut lyrics now, but for real — if you thought Deadites at Homecoming and the Supernatural Military-Adjacent Response Team were taking Ash in a new direction, just wait until you see how we team him up with the Starchild, Space Ace, the Demon, and the Catman. In the grand tradition of the film, we’re tearing up the entire space-time continuum and if you think you know how weird this is gonna get… well, you sure know somethin’!”

“Having done some work for Dynamite in the past, I’ve really been wanting to get my foot in the door here for a long time so I can play in the sandbox of the amazing licenses they have,” Artist Ruairi Coleman says. “Chief among those, and high up on my bucket list, is Army of Darkness: Hail to the king, baby! So, when I was offered the job of drawing the KISS/Army of Darkness crossover, I couldn’t believe my luck! The concept is totally bonkers, but in a way, that would make complete sense in the world of Army of Darkness. Thinking about it, I’m surprised it hasn’t been done already and I’m honored (and more than a little intimidated) to be the guy who draws it.”

“After a more than 40-year career, KISS continues to be one of rock’s most celebrated bands, while Army of Darkness continues to be a staple in the comic book industry. We’re both honored to have the opportunity to work so closely with Gene and Paul to bring their world-renowned alter-egos to comics alongside our very own Ashy Slashy,” says Nick Barrucci, CEO and Publisher of Dynamite Entertainment. “The raging guitar chords and pyrotechnic spectacle of their stage shows could have come straight from the pages of the Necronomicon, and this epic battle between The Demon and Deadites will appeal to the hellions in all of us!”

Issue #1 will be available on digital platforms courtesy of Comixology, Kindle, iBooks, Google Play, Dynamite Digital, iVerse, Madefire, and Dark Horse Digital.

The KISS/Army of Darkness miniseries event hits February 2018.

Synopsis:

KISS is on top of the world and rocking faces until the night disciples of The Destroyer show up and the band disappears. With the tour canceled, a young Ash misses one of the most important events of his life that will change his destiny. Now the Chosen One has to get back on the right path and join the KISS ARMY OF DARKNESS!

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Jason Lives Director Pitched Follow-Up: Jason Vs Cheech and Chong

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One of my favorite entries in the Friday the 13th series is director ‘s Friday the 13th Part VI: Jason Lives. The mixture of old-school gothic horror and comedy is always a welcome treat around these parts.

But why wasn’t McLoughlin asked to write and direct the follow-up?

Actually, it turns out he was asked to follow up Jason Lives, McLoughlin recently told Mick Garris on the Post Mortem podcast.

But his pitch – Jason vs Cheech and Chong – didn’t go over so well…

“[Frank Mancuso Jr.] wanted me to do another film after we did Jason,” McLoughlin says. “And I said, ‘What are you thinking? I don’t know what it could be now.’ And he said, ‘Well, what do you think about Freddy (Krueger) and Jason?’ And I go, ‘But Freddy’s at New Line and the guys at Paramount have [Jason].’ And it’s like, ‘Well, we’re going to try and see if we can work something out.’ So, I started thinking about that, going, It doesn’t make sense. I mean he lives in one realm and — you know, I take this stuff very seriously, what realm a monster’s supposed to stay in. And he came back, he goes, ‘Eh, forget it, it’s not going to work anyway.’ And I said, ‘You know what? You guys own Cheech and Chong. What if we do Cheech and Chong-meets-Jason? They’re like camp counselors or something. It’s like, ‘Hey, man, I saw Jason out there.’ ‘No, man, that’s a myth.’ But he said, ‘You know what? No.’”

Too bad. While I don’t know how well a Cheech and Chong/Friday the 13th flick would go, with McLoughlin at the helm, the film would have at least been funny as hell.

Plus we already got these two knuckleheads in Part III.

Are you upset we never got Tom McLoughlin’s Jason vs Cheech and Chong? Make sure to let us know in the comments below or on social media!

You can buy Friday the 13th: Part VI – Jason Lives on Blu-ray HERE.

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Blade Runner 2049’s Lackluster Box-Office Still a Mystery to Director Denis Villeneuve

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This past summer we were hit by director Denis Villeneuve’s stunning sequel to Ridley Scott’s Blade Runner. While a hit with the critics and the audience that saw it, the film didn’t pull in quite the money the studio hoped for. Especially considering its budget.

With a budget of $150 million Blade Runner 2049 only managed to gather $89 million at the domestic box-office and $163 million worldwide.

Why didn’t the film make more cash? Well, director Denis Villeneuve has a few theories that he recently shared with Cinema Blend.

“I’m still digesting it,” he told the site. “I think because maybe people were not familiar enough with the universe. And the fact that the movie’s long [2 hours, 44 minutes run time]. I don’t know. It’s still a mystery to me. I make movies — I don’t sell them.”

Why do you think Blade Runner 2049 didn’t pull in more cash at the domestic box-office? Let us know in the comments below!

Blade Runner 2049 is directed by Denis Villeneuve from a script by Hampton Fancher (who wrote the original) and Michael Green. The script is based off a story by Hampton Fancher, which is in turn based on the original film’s source material “Do Androids Dream of Electric Sheep?” by Phillip K. Dick.

The film stars Ryan Gosling, Harrison Ford, Ana de Armas, Dave Bautista, Jared Leto, Robin Wright, Mackenzie Davis, Edward James Olmos, David Dastmalchian, Lennie James, Barkhad Abdi, Sylvia Hoeks, Hiam Abbass, Carla Juri, David Benson, Ellie Wright, and Kingston Taylor.

Synopsis:

Thirty years after the events of the first film, a new blade runner, LAPD Officer K (Ryan Gosling), unearths a long-buried secret that has the potential to plunge what’s left of society into chaos. K’s discovery leads him on a quest to find Rick Deckard (Harrison Ford), a former LAPD blade runner who has been missing for 30 years.

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