Challenge the Limits of Nature in Conarium

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Acting as a short of loose sequel to Lovecraft’s At the Mountains of Madness, developer Zoetrope’s Conarium will be hitting Steam, PS4, and Xbox One early next year. We have the synopsis and key features of the game to share right here.

Synopsis:
Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the “absolute” limits of nature. Inspired by H.P. Lovecraft’s novella “At the Mountains of Madness” but largely set after the original story.

You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls are presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole…

Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…

Explore the Antarctic base as well as dreams and visions. Study clues, unlock secrets, but avoid macabre beings at all cost.

Key Features:

  • A deep and suspenseful Lovecraftian story with lots of secrets and Easter eggs.
  • Ominous but wonderful graphics created with the Unreal 4 engine.
  • Multiple endings.
  • A haunting and atmospheric soundtrack.

[youtube https://www.youtube.com/watch?v=hkXZAgYQjDg]

conarium-1

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