It’s hard to believe it’s been three years since we last saw Milla Jovovich kicking ass in Resident Evil: Extinction, but now fans should get ready for a whole new chapter of Alice’s battles with the Umbrella Corporation and the legions of the undead when Resident Evil: Afterlife in 3D hits theaters on September 10th.
For the fourth film original Resident Evil director Paul W.S. Anderson is back and has a new bag of tricks, including using the same camera rig James Cameron used while filming Avatar, bringing fans the most state-of-the-art 3D horror experience they will ever have.
Dread Central had the opportunity to chat with Anderson, as well as Afterlife stars Ali Larter and Wentworth Miller, during the 2010 San Diego Comic-Con to get the skinny on what they have in store for fans in the latest Resident Evil project.
Anderson, who also wrote the script for Afterlife, spoke about where he drew inspiration from for the upcoming flick’s storyline. “I loved the new Resident Evil 5 game. I thought it had great gameplay and a really cool storyline with amazing creatures and environments as well as some pretty kickass fight sequences. We basically used all of those things as our inspiration for the story for Resident Evil: Afterlife.”
“In terms of the movies being influenced by the games, this installment has more of a feel of the games than any of the other films. We have the executioner, the dogs with all their mutations, the big boat location, we have Wesker and even incorporated the huge fight sequence from the game into the movie. I really think fans of the game will be happy, and those who aren’t as familiar with the games will still really dig everything that’s happening on the big screen,” Anderson added.
It may have been the fans that were Anderson’s inspiration behind bringing the character Chris Redfield into the franchise finally. Miller, who’s best known for his high-octane work on the Fox series “Prison Break”, spoke to Dread Central on how he balanced his performance alongside fan expectations.
“I definitely did my research to see what fans wanted to see in the character Chris Redfield,” said Miller. “For my performance I wanted to bring to the table what I could as an actor but also honor what Paul has created in the world of Resident Evil, too. My Chris has to make sense within the context of the game mythology as well so it was a bit of a juggling act to balance all three sides of that equation. I did my best to have fun but also be loyal to the project.”
Larter, whose character Claire Redfield debuted in Resident Evil: Extinction, discussed how excited she was when she heard she’d be back for Afterlife.
“It was about two years ago that Milla told me Paul was writing a new Resident Evil and that he was writing Claire into the script,” explained Larter. “It’s really cool to me that fans have embraced Claire Redfield in the franchise and wanted to see more of her. What’s also really fun about working on the Resident Evil movies now is that Milla and I work together so well so now that Paul was back for this one, it truly felt like a family affair.”
“Paul is really the heart and soul of this franchise so to have someone who knows the ins and outs of the Resident Evil mythology behind the camera really adds something to this film,” Larter added.
Check out more from those involved with Resident Evil: Afterlife in our video coverage below as Anderson, Miller and Larter talk about creating a kickass horror flick in 3D and if fans can look forward to more Resident Evil projects in the future.
Resident Evil: Afterlife – SD Comic-Con Interviews
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