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Lovecraft-Inspired Game Phantasmal: City of Darkness Awakens on Steam

What is it with all the Lovecraft-inspired games coming our way recently? Well, I sure ain’t complaining. The latest is Phantasmal: City of Darkness, which has just made its way onto Steam after spending some time in Early Access. It’s a procedurally generated horror game which promises to change and evolve with every playthrough, so you never feel as though you’re experiencing the same thing twice.

As if the horrific creatures hunting you weren’t enough to drive you insane, Hollywood lighting expert Brian Bell also worked on its visual design, so expect it to look incredible.

Buy it by April 21st for a 20% discount.

From the Press Release:
Experience terror that is never the same twice with Phantasmal, a Lovecraftian survival horror that evolves every time you play!

You will need to face off against lurking, otherworldly horrors in the perilous, run-down Kowloon Walled City before its destruction in the early 90s. You are fragile. Not just physically, but mentally as well. The grotesque creatures will challenge your very sanity, and losing your mind can be a fate worse than death!

The odds are stacked steeply against you, but you can prevail through sheer cunning. You must scavenge for resources carefully, sneak past and distract your enemies. If you are caught, you can fight back, but don’t expect to live for very long.

The environment has been carefully crafted by none other than Brian Bell, critically acclaimed lighting lead of several Hollywood movies, including Riddick, Life of Pi, and Ring 2.

Key Features:

  • Fear the Unknown: Every ramshackle, disgusting room and corridor is uniquely generated. Battle your anxiety as you’ll never know what comes next!
  • Don’t Go Insane: Facing terrifying creatures and skulking in the suffocating darkness will erode your sanity until you can no longer tell the difference between reality and illusion!
  • Tread Softly: Every fight you have could be your last. Sneak past and distract your enemies as much as possible.
  • Light, Both an Ally and Enemy: Every asset to survivability has a price. Use light sources wisely – you’ll need them to restore your sanity, but you’ll risk being seen!
  • Scavenge to Survive: Scrounge the environment for anything you can use: from firecrackers and flares through to wooden boards and metal pipes. Guns are rare, but if you find one, remember that every bit of noise you make will attract more creatures and eventually much, much worse!

Phantasmal- City of Darkness2 (1)

Phantasmal- City of Darkness (2)

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David Gelmini