It’s the first Wednesday of the new year so that means it’s time for another LIVE video series featuring members of the Dante’s Inferno video game development team. On tap for today: “Gameplay in the Inferno,” a discussion about the Level Design and Combat Design for Dante’s Inferno.
The details are as follows:
What: Dante’s Inferno Live Video Stream – Week Three
Who: Level Designer Mike Cheng and Combat Designer Vincent Napoli
When: Wednesday, January 6th @ 4pm EST / 1pm PST
Where: Either at the game’s official site or via an embeddable player below, right here!
Topics of discussion will include the role of Level Design and Combat Design in Dante’s Inferno as well as what fans can expect, stories from development, and more.
Fans are encouraged to participate by tweeting their questions about the game’s level design and combat design to @danteteam on Twitter, or by posting them on the wall at the game’s Facebook page. JOIN IN!
Gamers will get to go to hell in North America beginning February 9, 2010, and in Europe on February 12, 2010, for the PlayStation 3, the Xbox 360, and the PlayStation PSP.
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