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Zombi Confirmed For Xbox One, PS4, and PC

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I’ve reported twice now on rumors surrounding the potential release of Ubisoft’s ZombiU on non-Nintendo current-gen consoles, with my most recent piece regarding a possible leak on a PS4 rendition. Today we raise our cups to the serfs toiling endlessly in the rumor mills as Ubisoft has officially confirmed that ZombiU will be seeing a release not only on Xbox One and PS4, but also on PC. Re-titled “Zombi,” we can expect it to hit digital shelves on the shockingly quick date of August 18th.

Check out the new trailer:

According to an official Ubisoft blog post, optimized graphics and performance isn’t all we are in store for. Several minor tweaks were implemented to make the game feel more natural on the non-WiiU consoles. Along with the field of view being slightly pulled back, producer Hélène Henry says, “It’s mostly small technical improvements on what was already there—the faster load times and the small changes to controls. In fact, a lot of time was spent getting the controls mapped as intuitively as possible to keep the original atmosphere.”

Players of the original will recognize that the control scheme comment is due to ZombiU relying heavily on the WiiU’s gamepad functionality. Managing your inventory required actually looking down into your bag/onto the gamepad screen, which didn’t pause the game. Several of the mini-games were gamepad mapped, requiring you to look up at the screen from time to time to see if a zombie was creeping up behind you. Even checking your map required you to look down. This break in vision led to some really tense moments, and for many was the most memorable part of the game. How they maintained that is a key concern.

“We kept the central idea that you’re always vulnerable,” Henry states, directly addressing these fears. “Rummaging in the backpack still doesn’t pause the game. We’ve added a dedicated button to access the backpack, which lets players see their full inventory and assign shortcut keys.” Furthermore, the minimap will “disappear when not required, giving the game a very lonely feeling.” That part leaves me a bit skeptical, as it can be difficult to automate when a player needs a minimap. It’s a lofty promise, and I’m interested to see how it is implemented.

zombiu

Gameplay-wise, changes seem minimal, but there will be two new melee weapons. While the cricket bat was the only melee weapon in the original, a new shovel and nail bat will diversify your bludgeoning options. The shovel offers longer range and a sweeping attack, capable of hitting more than one zombie at a time. The nail bat also offers some sweep but focuses on dealing devastating critical hits. It isn’t too much change but will offer some fun new stuff for fans of the original.

The biggest letdown is that the local multiplayer component will be removed. It would have been almost impossible to implement without the gamepad (aside from a tablet app tie-in?), as the mode required one player to spawn the zombies using the gamepad while the other defended areas using a remote. It is always concerning to see a remake released with fewer features than the original. It must have been a hard call, and I do respect their decision to focus on the single-player experience.

All in all, I am interested to see how Zombi pans out. As much as I liked the title, you can’t deny that much of its appeal was a “gimmick” factor. The control scheme was unique, allowing for a gameplay style and elements impossible on more conventional consoles. As a game itself, many regarded it as mediocre, but as an experience it was quite memorable. Now the game must stand alone, stripped down to the conventions we have all become accustom to, and see if it can strut its stuff with the best of them. With options like Dying Light on the market, I really don’t know how well it will stack up.

No word yet on the price, but I’m sure it will be able to find moderate success as a budget digital title in the currently starved market. Check in when it comes out for our full treatment.

ZombiU_wallpaper

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Fright-Rags Announces New HOUSE OF 100 CORPSES Collection!

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“You like blood? Violence? Freaks of nature?!”

Next Wednesday, May 30 at 10 am EST Fright-Rags will be unleashing their officially licensed collection based on Rob Zombie’s splatter classic House of 1000 Corpses.

The collection includes a brand-new Captain Spaulding mini-mask with all the vintage style of the classic Ben Cooper / Collegeville masks, but at a collectible size.

On top of that, the collection includes Wax Pack trading cards available in single packs, factory boxes or larger sealed boxes, featuring official movie photo cards, stickers, special foil cards, parallel chase cards, and more.

This is all in addition to new t-shirts, socks, an enamel pins with art from Justin Osbourn, Kyle Crawford, Abrar Ajmal, Butch X, Sara Deck, John Tatarelli Jr., and Joe Guy Allard.

Check out pics of the merch below and then make sure to let us know what you think in the comments below or on Facebook, Twitter, and/or Instagram!

The collection is coming May 30 at 10am EST on Fright-Rags.com

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Trailer: Argento and Bava Inspired Neo-Giallo THE ANTITHESIS

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I don’t know about you, but I love the films of Dario Argento and Mario Bava. And thus, I’m excited about Francesco Mirabelli’s upcoming Italian horror film The Antithesis. Not only is the film inspired by Argento and Bava, but its score is composed by Claudio Simonetti, who some of you may know better as the keyboardist for Goblin.

If you’re as interested as I am in this new film, then you’ll want to check out the trailer below and the poster to the right. After looking through all of that, make sure to hit us up and let us know what you think in the comments below or on Facebook, Twitter, and/or Instagram!

The film is directed by Francesco Mirabelli from a screenplay written by Mirabelli, Francesco Basso, and Stefano Ricciardi. It stars Crisula Stafida, Marina Loi, and Nives Gaudioso. The score is composed by Claudio Simonetti, keyboardist for Goblin. BayView Entertainment releases the film on DVD July 17th.

Synopsis:

An isolated house in the countryside is beset by strange phenomena caused by bizarre temperature surges. Taking the advice of an architect, a young female geologist agrees to spend the night in the mysterious house in an attempt to identify the strange happenings. Once there, she finds herself trapped in a parallel reality… inside a vortex of horror and delirium.

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Ridley Scott Teases THE TERROR Season 2

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This past week we saw AMC and executive producer Ridley Scott’s horror series The Terror wrap up its first season. And, no spoilers, but the series seems to have come to an end. But no worries, the show was always meant to be an anthology, so what do the powers that be have in mind for season 2?

Well, Scott recently spoke with IndieWire and said the Franklin expedition won’t be followed up on and that they’re looking at several different possibilities for a second season.

You wouldn’t follow this through, I don’t think,” Scott said. “This is complete, but they’re looking for another season of something else. It doesn’t have to even be period, right? It could be modern. So right now, we’re circling the wagons on several things.”

What would you like to see The Terror season 2 cover? Make sure to hit us up and let us know what you think in the comments below or on Facebook, Twitter, and/or Instagram!

The ten-episode series stars Jared Harris, Tobias Menzies, Ciarán Hinds, Paul Ready, Adam Nagaitis, Nive Nielsen, Ian Hart, and Trystan Gravelle. It’s produced by Scott Free, Emjag Productions, and Entertainment 360 in association with AMC Studios. In addition to Scott, the series is executive produced by David Kajganich, Soo Hugh, David W. Zucker, Alexandra Milchan, Scott Lambert, and Guymon Casady.

AMC hasn’t renewed the series for a second season yet.

Synopsis:

British Royal Navy Capt. Sir John Franklin is nearing the end of an uneven career. Described as “a man everyone likes, but no one respects,” Franklin has seen men die under his leadership on previous expeditions, and now he would like to retire with honors by discovering the Northwest Passage. Guiding the HMS Erebus into uncharted territory, Franklin’s most perilous journey yet pushes his crew to the brink of extinction. Frozen, isolated and stuck at the end of the earth, the men have been put in horrible danger by their commander’s Victorian hubris. A struggle to survive ignites infighting, and Franklin must try to undo the damage he has caused.

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