E3 2015: Darksiders 2 Deathinitive Editions Brings Death And Despair To The Current Gen

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In other news, we are now all referring to PS4/Xbox One as “current gen” and PS3 and 360 as “last gen.” It’s not something everyone does yet, and is long overdue. Thus spake The Ted.

A bit of a confession, I never played Darksiders 2. I played through the first Darksiders game and found it to be my favorite Zelda game of the franchise, but when Darksiders 2 came out I was dealing with finals and never really had the time to come back to it. I have booted up the game a few times, had troubles watching movies on the other monitor, and turned it off promising I’d figure it out later. This is particularly relevant for you, dear readers, as my disdain for re-releases is only just behind eggplant and the silent treatment. This is of course only the case when I have played the game, otherwise it is a long overdue revitalization of a series who never really got the attention it deserved.

Form the Press Release

Nordic Games today announced that the Darksiders 2 Deathinitive Edition will come to current-gen consoles this winter.

The Deathinitive Edition will be a visually updated version of Darksiders 2, including all DLCs (Maker Armor Set, The Abyssal Forge, The Demon Lord Belial, Death Rides, Angel of Death, Deadly Despair, Shadow of Death, Mortis Pack, Rusanov’s Axe, Van Der Schmash Hammer, Fletcher’s Crow Hammer, Mace Maximus, Argul’s Tomb) and running in native 1080p resolution. In addition to the graphic upgrade, adjustments to the game balancing and loot distribution have been made. The entire project is in the experienced hands of Gunfire Games, where nearly all staffers have already been working at Vigil Games and on Darksiders in the past.

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Reinhard Pollice, Business & Product Development Director at Nordic Games: “We took over the franchise roughly 2 years ago and thought about the next chapter for Darksiders ever since then. Naturally (and extremely excitedly!), there will be a large-scale project based on Darksiders, but for now it is very important for us to take care of the existing games and make those available to a broader audience. Bringing Darksiders 2 to current gen was a logical step for us and the team at Gunfire Games know their trade inside-out, so we easily and quickly had lots of ideas that we wanted to realise for this specific edition.”

“It feels good to be working on Darksiders again, after a couple of years of hiatus”, comments David Adams, founder and president of Gunfire Games. “This project is a great opportunity for us to pick up where we left off two years ago and dig deeper into the game, which is close to all our hearts. Bringing the definitive Darksiders 2 experience to life is something that we hope a lot of people will enjoy and look forward to.”

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So there seems to be two stories here, though it takes a bit of speculation. First, we have the announcement of the features of the Deathinitive Edition, including rebalanced gameplay, all of the DLC, and updated graphics. It is standard remastering procedure, but the Darksiders games always packed a lot of bang for their buck, so if you haven’t had the chance before to ride the apocalypse as Death, now is the perfect time.

The second story is their hint at a new major Darksiders title. They stated that this remastering is to tide over fans and bring in a new audience for a new full release title. Be still, my beating heart! When THQ went under in 2012, Darksiders original developer Vigil Games went with it. There was a chance that the game would be picked up by a team of the original devs, but it was eventually bought by Nordic Games, who stated that a new Darksiders game wouldn’t even be on the horizon for two years. That usually means the franchise is dead, but here we are, two years after that statement, and a team comprised of many of the original devs is excited to get their hands on Darksiders again in sight of a new release. Huh, I guess sometimes long term game dev predictions do come true. Surprise surprise!

I will be spending some time with the game at E3 2015, so stay tuned to see if I can suss out any more details from the devs!

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