New Game Darq Has You Trapped in a Literal Never-Ending Nightmare

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You know when you’re having a really bad dream and you desperately want to wake up, but you can’t? That’s the premise of Darq, a new side-scrolling horror game in which you play as a kid who falls further and further into a never-ending nightmare.

Resembling a creepy stop-motion cartoon, Darq also puts emphasis on actual suspense rather than jump scares, so if that sounds like a commendable decision to you, then you can head over to Indiegogo to help it reach its $20,000 goal.

They’ve got some established talent on board, too. Film composer Wlad Marhulets, known for his work on films like The Giver and The November Man, is handling the game’s music in addition to producing.

Synopsis:
DARQ tells the story of Lloyd, a boy who becomes aware of the fact that he is dreaming. To Lloyd’s misfortune, the dream quickly turns into a nightmare, and all attempts to wake up end in failure. While exploring the darkest corners of his subconscious, Lloyd learns how to survive the nightmare by bending the laws of physics and manipulating the fluid fabric of the dream world.

  • Psychological horror game about lucid dreaming.
  • Unique art style combining 2D and 3D graphics.
  • Shining-like pacing, relying on a slow build and creepy atmosphere rather than gore and violence.
  • Music written by Hollywood film composer Wlad Marhulets.
  • Puzzles that involve bending the laws of physics (walking on walls and ceilings, levitating), manipulating the dream world (creating items, spawning doors and entire locations), collecting and using found objects, and avoiding enemies.
  • Emphasis on sound – some parts of the game involve navigating the environment in complete darkness, which makes the player rely heavily on the location of sounds.
  • Randomly generated elements of the gameplay (enemy spawn locations, objects, some locations). No walkthrough is the same.
  • Lots of interactive objects and characters that will unfold the story and help Lloyd find answers about the meaning of his journey.
  • Dynamic dream world – in DARQ, visiting a room for the second time might yield a surprising result. You might find that some details have changed, or maybe even the entire room got replaced with a new one.
  • Multiple endings, depending on the choices you make throughout your journey.

[youtube https://www.youtube.com/watch?v=puOujrq3u3Y]

Darq 2 (1)

Darq (1)

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