Headlines

Dante's Inferno

Hear Music from Bioshock and Dante's Inferno Live in Concert May 9, 2011

It's not often we get to see the process of symphony orchestras providing the soundtrack to video games, but if you happen to live near California State University Northridge, you have the chance to see -- and hear -- just that on May 9th, when Garry Schyman's music from both Bioshock and Dante's Inferno will be performed live in concert. From the Press Release:

Dante's Inferno (Video Game)

Reviewed by Mr. Dark Available for the Xbox 360, PlayStation 3 (reviewed), PC Published by EA Games

Dante's Inferno Launch Day LIVE Chat

February 9th is finally here, which means two things: Dante's Inferno's ninth circle of hell has been revealed, and the video game itself is launching today! Not only that, but to celebrate the release of Electronic Arts' and Visceral Games' Dante's Inferno, the Dante's team is hosting a CoveritLive chat event.

DVD Releases: Feb. 9, 2010: Listen to the Dead Tone of Shock Festival in Dante's Inferno

A couple of flicks we've been talking about for quite some time are finally hitting store shelves this week including the animated Dante's Inferno, the long-awaited Dead Tone (formerly known as 7eventy 5ive) from directors Brian Hooks and Deon Taylor, and the three-disc exploitation extravaganza known as Shock Festival from Stephen Romano (with a couple of commentaries from our own Uncle Creepy).

Watch the Dante's Inferno Descent Trailer

EA Games and Visceral Games' Dante's Inferno is finally hitting the streets on Tuesday, February 9th, and we've got a look at a new video showing Dante's descent into the deepest corners of the underworld. Satan will have hell to pay indeed!

Dante's Inferno Super Bowl Commercial

We've been aware that the release date of Visceral Games and EA Games' Dante's Inferno is next Tuesday, February 9th, for quite some time now, but come this weekend, millions more people will be joining in the anticipation as the game is set to make a splash at the Super Bowl with a cinematic and moody 30-second spot.

Two New Clips: Dante's Inerno: Animated

Two more clips from Starz Media's animated companion piece to the upcoming EA video game adaptation of the classic tale Dante's Inferno came up from the depths today, and we have them for you all hellish and filled with torture.

Dante's Inferno Gameplay Montage

By now everyone should be pretty geared up for the release of Visceral Games and EA Games' Dante's Inferno on February 9th, but just in case you're still not convinced, the developers have released a new video that showcases Dante's wicked-fast moves as he slashes and slaughters, massacres and mangles the devil's demons through Hell's nine circles.

Dante's Inferno: An Animated Epic (Blu-ray / DVD)

Reviewed by Uncle Creepy Featuring the voices of Mark Hamill, Victoria Tennant, Vanessa Branch, Graham McTavish Directed by Mike Disa

Week Six of Dante's Inferno Live Dev Chats - Dante's Inferno on the PSP

It's Wednesday, which means it's also time for another weekly LIVE video series featuring members of the Dante's Inferno video game development team. Today's topic is "Dante's Inferno on the PSP".

A Clip from Dante's Inferno - The Animated Feature

Oh, how we love sneak peeks! Especially when said sneak peek is for something as badass as the Dante's Inferno animated film! To arms, kids! It's time to go to Hell, and judging by the clip we just got our hands on, you may wanna pack heavy on the weapons!

Week Five of Dante's Inferno Live Dev Chats - Cinematic Production

Today's edition of the weekly LIVE video series featuring members of the Dante's Inferno video game development team starts in just a short while, and the topic is "Cinematic Production".

Another Dante's Inferno Live Dev Chat -- TODAY! Go Beyond the Game!

It's Wednesday, and you guys should know what that means -- It's time for another LIVE video series featuring members of the Dante's Inferno video game development team. On tap for today: "Beyond the Game".

EXCL: Dante's Inferno Artist Blog - 60 fps: The Number of the Beast

Rich Larm, the Lead Environment Artist on the Dante's Inferno video game, has provided Dread Central readers with an exclusive in-depth look at the process his team utilized to build out just one of the game's numerous environments, in this case an area of Limbo.

Another Dante's Inferno Live Dev Chat -- TODAY! Discuss Gameplay in the Inferno

It's the first Wednesday of the new year so that means it's time for another LIVE video series featuring members of the Dante's Inferno video game development team. On tap for today: "Gameplay in the Inferno," a discussion about the Level Design and Combat Design for Dante's Inferno.